Golem Grafter Summoner


Rules Discussion


I wonder if this works. If you take the Golem Grafter archetype with quickened heartbeat a summoner. Can you act together and quickened heartbeat to essentially get 4 actions for you eidolon every turn but the first one?


Yes you can!

But it's way worse than being quickened from haste, for example ( you'd get that feat by lvl 10 ).

Also, what eidolon could benefit from using 4 actions all rounds?


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Remember that Quickened Heartbeat still costs an action -- its effectively trading an action this round for an action next round. So it's not a 'you have four actions every turn" unless you're counting one action to Quicken Heartbeat each round, in which case it's still only 3 effective actions a round.


NielsenE wrote:
Remember that Quickened Heartbeat still costs an action -- its effectively trading an action this round for an action next round. So it's not a 'you have four actions every turn" unless you're counting one action to Quicken Heartbeat each round, in which case it's still only 3 effective actions a round.

The idea is you would use act together when the eidolon attacks to activate Quickened Heartbeat. So the eidolon would get 4 actions per turn.

There is the point though that it's two feats to get an all day worse version of haste 4 levels later. I was looking for a good eidolon for it but didn't see any fun combos yet.

Horizon Hunters

Yes, the Eidolon could get 4 actions in a round, but you normally get 4 actions between you anyway. Seems like an awful lot of hoops to jump through so the Eidolon could take a 4th action, when you could just cast Haste instead and get 5 actions.


Yes haste will be better but it's an interesting idea for primal or divine eidolons. Not terrible.

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