Getting the most out of my khakkara


Advice


I'm possibly going to have the luxury of actually PCing in Quest for the Frozen Flame, miracles of miracles, and have a current obsession with the khakkara due to recently rewatching Slayers (we just called it Rezo's Jangly Staff back in the 90s, thrilled to know what the word for it is). Unfortunately, while I'm eyeing the possibility of a tengu with a khakkara, I'm having trouble choosing a build that feels like I'm really leveraging all the features (1d6 martial club, two-handed d10, shove, versatile P). Any suggestions?
I haven't set my heart on a particular class of yet; since I'm almost universally the GM rather than a player, I've had little enough chance to try the classes, so any of the classes would be a chance to try something new for me. Ideally it would be something that could use it effectively, instead of as set dressing.
Should it matter, I can probably wrangle access to Staff Acrobat and get the khakkara declared as such, being married to the GM. The idea of combat maneuvering everybody to tears while demonstrating extreme tengu mobility does appeal.

Liberty's Edge

If you can convince the GM, a Magus using it with Twisting Tree could be great.

Otherwise, maybe Warpriest or Oracle of Battle.

Fighter or Giant Barbarian could be fun too.

Or if you can negotiate to use Shillelagh on it, Druid.


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Well, if a semi-houseruled Staff Acrobat with good combat maneuvers sounds fun to you, let’s stick with that. I do that that a Fighter would be a good pick, mainly because their Dual-Handed Assault feat is built to work well with two-hand weapons like the Khakkara.


Good thoughts, thanks. Using Twisting Tree seems a bridge too far, even if I could convince her. Staff Acrobat's already supposed to apply to a fairly large swath of weapons, many of them martial, whereas Twisting Tree is specifically designed to take a fairly basic simple weapon and make it a power-house of versatility. I do love Dual-Handed Assault.
I'd considered an Inventor, but a tengu with a clockwork-powered buzz-Khakkara seemed a bit beyond my ability/willingness to justify in such an AP. While Fighter/Staff Acrobat seems my best bet, I'll take a look at Battle Oracle; always nice to have some actual magic if you're wielding a weapon associated with priests. If I can't get my strength where I'd like it to be, ah well, our Alchemist in Extinction Curse got some extraordinary mileage out of Assurance (Athletics) where maneuvers were involved. Especially when her 8 Wisdom self was dominated and unleashed on the 10 Dexterity champion...

Liberty's Edge

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I was going to say that if you want to get the most out of the Weapon then your best bet really is the Giant Instinct Barbarian.

You get the biggest one-off hits possible with the accuracy only slightly lagging behind the Fighter and while your critical hits will not land as often they'll deal a TON more damage, not to mention after you get Weapon Spec you get a free and automatic "Shove" of 10 ft in a direction of your choice after dealing damage and if you pick up Attack of Opportunity along the way that will essentially give you a totally free attack on them often as you would/will usually be Large and have Reach which they usually will not and they will have to spend at least one more action to close the distance to get to/around your beefy bird.

The build in question is somewhat Class Feat dependent on you getting AoO and Giants Stature plus the Tengu Weapon Fam and also being mid-level for it all to really kick into high gear but the kit is nothing to turn your nose up at in terms of effectiveness, that's for sure.

Liberty's Edge

And I love the idea of swinging a giant khakkara around.

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