
VoodistMonk |

I studied the Karumzek... what are you up to?
Something about halftime alchemy creations? If your GM allows you to build/play your cohort, throw some Alchemist levels on it?
I want to know your intentions before I dive too much deeper into this. I love wierd $#!+ like "Deft Hands" or whatever it has... I have no problem exploiting such things for character use...

Lemartes |

Well not currently playing due to the C-V-19.
Just doing some theory builds.
I just wanted a companion that would fit with a follower of Norgorber. I like the personality of these things as a crazy, happily violent, not too smart, alchemical savant. Plus they can stealth good.
So it's more thematic than anything. I just imagine its deft hands shaking its "fists" at your enemies before muttering something unintelligible and then throwing an alchemist’s fire at them.
I want to rp it. Ha. :)

Lemartes |

Cool. Take your time I am super patient. :)
Also ignoring the Karumzek bit here is what I have so far.
Small (Gnome or Hafling) Tiefling.
Most likely strength based bloodline. Waffling between a few choices for a variety of reasons.
Slayer, probably an Anknous Shadow.
Arachnid armour and the um arachnid glasses or whatever that give you all round vision.
To make it more thematic I was thinking of taking two levels of alchemist and get extra arms. Then the tail trait for Tieflings and a few of the feats to go with it. Re-flavour the tail as two arms(mechanically still the tail). 8 limbs. Wee!!!
Going to keep looking for ways to get the Karumzek too. :)

VoodistMonk |

Fiendish Obedience Mazmezz... 16HD Evangelist boon:
Blessing of the Creeping Queen (Ex) The dreams you experience of becoming one with the Creeping Queen finally manifest in reality with a welcome change to your form. Your lower half swells into a bloated spider’s body, complete with eight spindly legs and dripping spinnerets. You become one size category larger, but your reach and the size of weapons you wield do not change. You gain the web universal monster ability (usable seven times per day) and a climb speed of 20 feet. You gain darkvision with a range of 60 feet (or the range of your existing darkvision increases by 30 feet). Finally, you gain a permanent +2 bonus to your Strength, Dexterity, or Constitution score (your choice).