
avr |

PA applies to melee damage rolls. Bulette rampage is a damage roll in melee. Breaker rush is not a damage roll and it would not apply to that.
Adding the same ability mod to the same thing twice without any kind of type is a no-no. "When he performs either combat maneuver, he deals an amount of bludgeoning damage equal to his Strength bonus", and "whenever you succeed at an overrun combat maneuver check against a foe, that foe takes an amount of damage equal to 1d8 ... + 1-1/2 times your Strength bonus." is trying to add the same ability mod triggered by the same action and doesn't look like it'd work.

Ryze Kuja |

Another question. Does "add Dex Mod to AC(untyped)" and "to AC(Dodge)" count as same source?
No they're different, but all dodge bonuses stack with each other anyway as a deviation from the general rules on stacking from same source.
Cause in the Overrun case, Breaker Rush makes blunt damage and Bulette rampage makes untyped.
This is a good question, but I kinda think of this as taking 2 levels of paladin and swashbuckler for Charmed Life + Divine Health = 2x Cha to saves. So I'd say negative ghostrider.