
Laclale♪ |
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For the playtest, we’re focusing on five implements, but
the final class will have a total of nine, thrice three.
So exactly four is hidden in playtest.
I found Familiar related feats in.
So, like Wizard's familiar attunment, if we have Familiar Implement, that familiar's ability count should be same with Witch's.

beowulf99 |
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And it does nothing currently with that familiar that is worth anything that I can tell. You don't get any added utility out of a familiar without buying into another class for a spell list so you can grab a cantrip, or focus spells, or alchemy.
It is flavorful for the Thaumaturge to have access to a familiar, but right now to me it feels like wasted design space. If a new familiar ability that maybe grants additional "temporary" items, say Talismans, if you have a feature that grants them, that would make up for the lack of use for that familiar imo.