Recruitment: Modified Age of Ashes AP via Foundry, hosted using The Forge


Recruitment


Campaign background, very minor spoilers to Modules 1 and 2 of AoA:
A frontier settlement, an abandoned Hellknight keep, and a call for Adventure. For reasons of glory, honor, adventure, altruism, fame, or wealth, you have found yourself calling Breachill home. This rugged city in the hinterlands of Isger is an enigma. Founded 200 years ago by a group of starving and cold amnesiacs lost near the eastern borders, the town thrives in the current age.

What started off as a mere contract to clean out vermin from the abandoned Hellknight keep of Citadel Altaerein has turned into a mystery of ancient and possibly world changing proportions. The keep, now under your control and deed, is for the time being, home. And in its lowest reaches are ancient gates from a time forgotten. Yet recently there has been a flurry of interest into these gates, first from a nefarious resident of Breachill itself, then from a cult of Destruction residing a continent away, and finally a shadowy trade organization that calls Katapesh home. The confluence of these events may harbinger a threat to not just Breachill, but could lead to the unmasking of one the most insidious and dangerous conspiracies in the Age of the Lost Omens...

I am looking for three players and will be running a modified version of the Adventure Path Age of Ashes, starting the AP with Module 3, “Tomorrow Must Burn”. The first two modules of this Adventure Path are deemed to have already taken place. All information the players would have learned playing these modules will be provided via a detailed bulleted list. This game will be run via Foundry VTT, using the Forge as the host. with game sessions on Mondays from 7PM to 10PM Central Standard Time (adjusted for Daylight saving). There will be a break in the game session for about 5 – 10 minutes around 9PM.

Characters will start at 9th, and all classes from the CRB and APG are allowed. The various Lost Omen source books are in play, though any option taken from these books must be vetted with me first, even if they are common options. The Free Archetype from the GMG (p 194) will also be in play.

Any common ancestry is allowed, but Rarity is enforced, with goblins and all non CRB ancestries being uncommon. Such ancestries can only be taken after discussion and approval from me. Part of this approval process will be a significant backstory that justifies the ancestry being allowed and will require the player to explain to me how the world would see and react to them. The default answer for uncommon races is “not allowed”, though I am open to discussion. Make a good argument and roll well on your persuasion check.

While it is highly recommended players choose a Background out of the Age of Ashes players guide, any common background option is available. Players are welcome to be as detailed or brief regarding their character’s backstory, however everyone must have a character who has reason to be tied to Breachill in some fashion. In addition, each player character will be deemed to have participated in Module 1 (Hellknight Hill) and Module 2 (Cult of Cinders). As such, each PC should have a backstory that includes knowledge and participation in the events of Module 1 and Module 2.

Additional information about character creation will be shared during session 0 once the group is established.

Expectations

As stated previously the game will be run via a Foundry VTT, hosted on The Forge, with game sessions on Mondays from 7PM to at least 10PM Central Standard Time (adjusted for Daylight saving). There will be a break in the game session for about 5 – 10 minutes around 9PM as I put my son to bed.

The actual sessions will be combat heavy, and most, if not all Monday sessions will start with “Roll Initiative!”, with the session then flowing naturally from there. Players will also be given opportunities for roleplaying with plot critical NPCs.

Between sessions the game will be a “quasi-pbp”, via Discord, where the group chat will take place. The air quotes are intentional here, I do not want to imply this game is pbp. Instead the players will be asked to post daily in the discord chat (even if it is nothing but “I have read the chat and am current on the conversation”), discussing such things as strategy, tactics for any upcoming fights, next steps in their exploration (Do we go left? Do we go right?), and interactions/roleplay with NPCs.

In addition, all other mundane aspects, such as record keeping, leveling up, selling/purchasing of equipment, most downtime activities should also be handled between sessions. The objective would be to use the details from the Discord chat to set up the following Monday game session for “Roll Initiative!”

Interested players can post to this thread (noting their experience level in RP games and PF2e, any relevant character concepts, or other aspects that you wish to share). I plan on moving quickly to form a group.

As for me, I've been gaming for over two decades, much of it as a GM. I've been playing PF2e more or less since it came out. I am looking for a new group since my previous group has decided to take a break.

I am happy to answer any questions potential players might have.


LOVE this AP, LOVE the idea of making a 9th lvl character, LOVE P2E ... but the fixed time could be hard for people.

For me, at the moment in CDMX, it's okay. 6-9pm CDT can work.

But ... if I were to return to Los Angeles for work, I'm just not sure I could swing 4-7pm on a Monday. Really hard to say.

In any case, I'm still going to build the character ;)
I will let you know when ready.


Evindyl wrote:

LOVE this AP, LOVE the idea of making a 9th lvl character, LOVE P2E ... but the fixed time could be hard for people.

For me, at the moment in CDMX, it's okay. 6-9pm CDT can work.

But ... if I were to return to Los Angeles for work, I'm just not sure I could swing 4-7pm on a Monday. Really hard to say.

In any case, I'm still going to build the character ;)
I will let you know when ready.

Great, glad to hear you are interested!

I still have openings, folks can feel free to post in this thread or PM me with questions.

Also, while I do prefer a consistent weeknight for scheduling purposes, I can do any nights Monday - Thursday.

Time wise will always be a bit of a challenge when dealing with time zones. I don't have as much flexibility in my schedule here, but I am open to discussion if this is otherwise the only barrier for any particular player.


Well I really like the idea of a 9th lvl start: it makes the character super playable and about to really come into its own.

Also, with SoM having just been released, there is some new material that could be extremely fun.

I will have something ready this weekend.


Evindyl wrote:

Well I really like the idea of a 9th lvl start: it makes the character super playable and about to really come into its own.

Also, with SoM having just been released, there is some new material that could be extremely fun.

I will have something ready this weekend.

Cool, looking forward to it!

There are still two spots left in this campaign if folks are interested. Feel free to PM or post on this thread with any questions!

Community / Forums / Online Campaigns / Recruitment / Recruitment: Modified Age of Ashes AP via Foundry, hosted using The Forge All Messageboards

Want to post a reply? Sign in.