What do xulgaths / troglodytes acutally smell like?


Pathfinder Second Edition General Discussion


Does it say anywhere? I always imagined a really strong rotting fish odor.


That is an excellent question :)! Running Extinction Curse and there is a lot of them. I'd like to know specifically as well!


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Underground species may be sulfur metabolizers, so hydrogen sulfide (rotten eggs) would be a pretty good start. But while it stinks, it only stinks. It doesn't induce physical illness like the xulgath's stench is supposed to.

There are other sulfur-containing compounds that elicit a more visceral response - thiophenol, for instance, is pretty bad, and it's really persistent. But it's not naturally occurring, so non-chemists will never know the horror of watching someone drop a beaker of thiophenol. Slow motion NOOoOOoOOoOooOOoooo.

There are also some non-sulfur compound like putriscine and cadaverine that are ... aptly named. They are naturally occuring compounds that probably have evolved revulsion among humans so they definitely tickle the innate fight or flight response in addition to smelling really bad.


That explanation sounds sience-y enough to be plausible for me, Watery Soup. :)


Joe Hex wrote:
That is an excellent question :)! Running Extinction Curse and there is a lot of them. I'd like to know specifically as well!

Each one has an entirely unique odor, which is its own entirely unique flavor of absolutely awful.

Liberty's Edge

I don't know what they smell like in your games, but personally, I would say that they smell like Joe.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

There's a fair bit of lore about xulgath biology in the Extinction Curse books (some mutate or are born without the stench in favor of other abilities), but I think their stench is tied to their ancient ancestral psychic magic.

There's an ability that ancestral xulgaths have in pathfinder 1e that might be of interest:

Psychogenic Secretions wrote:
A xulgath’s stench is far more potent than that of its troglodyte cousins. Although a xulgath’s oily secretions are completely odorless, they cause any creatures (other than xulgaths) that come within 30 feet of a xulgath to immediately recall the most repugnant odor they have ever smelled. This is a mind-affecting effect, but it bypasses a vermin’s immunity to mind-affecting effects. The stench assaults the mind of its victims; even if a creature succeeds at its saving throw to resist being sickened by the xulgath’s stench, it takes a –4 penalty on Will saving throws to resist the xulgath’s psychic magic. A xulgath’s nonhostile psychic powers, including its mindlink spell and ability to communicate telepathically, are also limited by the range of its stench, as its strange secretions are what allows it to form a bond between its own mind and the minds of others.


I swear one of the books describes it somewhere. I just can't remember where on what page.


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Themetricsystem wrote:
I don't know what they smell like in your games, but personally, I would say that they smell like Joe.

The hell?

Contributor

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Yqatuba wrote:
I swear one of the books describes it somewhere. I just can't remember where on what page.

I believe I touched on it in Book 2’s Among the Xulgath section! I think you have pretty broad creative license, though - their diets are upsetting by most folks’ standards and demonic forces have messed with their species for a looooong time.

Liberty's Edge

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Joe Hex wrote:
Themetricsystem wrote:
I don't know what they smell like in your games, but personally, I would say that they smell like Joe.
The hell?

Don't worry, it's about you. It's Joe Mama.


Themetricsystem wrote:
Joe Hex wrote:
Themetricsystem wrote:
I don't know what they smell like in your games, but personally, I would say that they smell like Joe.
The hell?
Don't worry, it's about you. It's Joe Mama.

That somehow manages to be even more offensive to poor Joe!


Alfa/Polaris wrote:
Themetricsystem wrote:
Joe Hex wrote:
Themetricsystem wrote:
I don't know what they smell like in your games, but personally, I would say that they smell like Joe.
The hell?
Don't worry, it's about you. It's Joe Mama.
That somehow manages to be even more offensive to poor Joe!

Naw. Metric's comments are just so dumb and out of nowhere. More confused than offended.


(I was making a goof about the assumed typo of forgetting "not" before "about you", I think Metric's posts were fine. :b )


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Pathfinder Lost Omens, Rulebook Subscriber

I had some players encounter a Xulgath in a dungeon crawl last week and basically described it as... "Imagine you're working at a convention center and there's an MTG, Pokemon, and Yugioh tournament going on at the same time so you get permission to open some of the back doors of the hall for ventilation, but it's 100 degrees Fahrenheit, muggy as hell, and the back of the hall shares an alley with a bunch of McDonald's dumpsters that are upwind and wafting in."


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I know this is an old thread, but I finally found a place that says it. According to beginner set, they smell like a combination of rotten fish and sweat.


I always thought they smelled sulfurous, but to the extreme that you can't get much oxygen through and literally gag.

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