Card trapped on an opponent


Advice


Hello, is it possible to put a card on an opponent with a thievery (pickpocket) and that the card will be as a trap ?

So the trapped card trigger itself on the opponent.

Is it possible ? Feat ? Archetype ?

Thanks for your future answer.


I reccommend Plant Evidence, rogue feat 1 for planting a trapped card on an opponent.


Ok thanks for the feat.

But is it possible to create a card as a trap ?

Are there a triggering effect for the trap on the condition ?


I think you need to be more explicit about what you want to do.
Are we talking Gambit w/ explosive cards on a delay?
A rigged bomb for when the target pulls it out? Or that you trigger?
Does the card need to pass as a playing card one might slide out from a deck into their pocket?

As Mathmuse noted, Plant Evidence works for "trapping" them with a card as if maybe the target had been cheating at poker (or its Golarion equivalent), but unless you're inventing a new magic or alchemical item, I don't think there's a way to trap small objects except Glyph of Warding.
The trouble with GoW is the object would have to be a container, not a card.

So yeah, if you're a GM, make a specific item for this.
If a player, it's a bit too convoluted to work. Most damage is more direct and immediate.

Unless the trap can be more subtle, in which case you could use a contact poison for when they pull it out. Or a sharpened edge for an injury poison (though that scheme's iffy).


I'm not sure what you mean by 'trap'.

Normally a trap or snare is something that is placed in the world and unwary players or creatures stumble upon them and trigger them.

So what are you trying to accomplish? What is the goal?


The ideal trap on a card would be the 3rd-level Pathfinder 1st Edition spell Explosive Runes or the more obscure 1st-level variant Incendiary Runes. The target pulls the cards out of his pocket, reads the rune, and it blows up in his face.

Alas, Explosive Runes and Incendiary Runes have not yet been ported to Pathfinder 2nd Edition.


Castilliano wrote:

As Mathmuse noted, Plant Evidence works for "trapping" them with a card as if maybe the target had been cheating at poker (or its Golarion equivalent), but unless you're inventing a new magic or alchemical item, I don't think there's a way to trap small objects except Glyph of Warding.

The trouble with GoW is the object would have to be a container, not a card.

Or be ten feet on a side, which doesn't exactly fit easily into the pocket :P


Quote:
Are we talking Gambit w/ explosive cards on a delay?

Yes, a similar idea.


I think the current problem you have, is there is no method of creating a small trap that you could plant on somebody.

The ranger has traps, which with the right feats can be thrown down quickly and activated with someone near them.

But it's not quite the same.

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