SFS The Scoured Stars Story Arc Discussion


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Cookie Jar Pilferer 9 ; Dimensional Explorer 4

I hope you all had an excellent Independence Day, or at least a pleasant first or fourth of July.

Back to adventure!

Second Seekers (Luwazi Elsebo)

Male LG dromada bureaucrat envoy 3 | SP 18/18 HP 20/20 | RP 3/3 | EAC 16; KAC 17 | Fort +1; Ref +6; Will +4 | Init: +7 | Perc: +7, SM: +6+1d6 | Speed 40ft | Active conditions: None.

So...should I shoot Velocity, since energy weapons will only boost Ratrod's speed?


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Lemgem certainly told you not to shoot Ratrod with energy.

Wayfinders

Shirren Mystic / 1

I was thinking that the last round was going to be the last, and the Velocity would make it across the finish line. Oh well, hopefully we did well enough.

Dataphiles

Izalguun | Cyberborn | Technomancer -2- / Soldier -1- | Perception +0 | Initiative=0 SP=23, HP=23| EAC=16 KAC=19| F=3, R=0, W=5, RP=4

I thought we can turn or stop Velocity cart remotely...
ut wif we can just shoot from ally's weapon - than we have low chances to stop Velocity.
Anyway we need to be sure to come second.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

You had the opportunity to play your allies, but nobody was interested in playing Velocity or Lemgem. I've been running both of them to help you, and they have consistently fired on the leader, and they've both slowed down to wait for you to catch up. Ironically, if they hadn't slowed down, the race would have been over last round.

Since the party fired on Velocity, I believe you've now broken that alliance. I suppose a diplomacy check might get the alliance back. Idir had a pretty good idea with 'plausible deniability'. That could make a very good pitch. I'll set the DC to 2 higher than the original diplomacy check to make him an ally.

And TG is right. You need to come in second, if possible.

Nic nack, like I said in the game thread, it was a bold try. Unfortunately, mechanical failure of the engine is not a skill check. Besides you might still want that reroll if you fail your pilot check this round.

If you want my advice on tactics:
1. If you can regain the alliance with Velocity, that would be best. You might even win.
2. Whether or not you you win the alliance, fire Kuozar's projectile weapon at Ratord and ask Lemgem to do the same, otherwise she'll fire on the leader, Velocity.
3. Use your energy weapons to fend off Orsis, or Nyizin.

Second Seekers (Luwazi Elsebo)

Male LG dromada bureaucrat envoy 3 | SP 18/18 HP 20/20 | RP 3/3 | EAC 16; KAC 17 | Fort +1; Ref +6; Will +4 | Init: +7 | Perc: +7, SM: +6+1d6 | Speed 40ft | Active conditions: None.

The dice have not been kind to us. Radaszam's gonna be PO.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

will post tonight. tough couple of days.

Second Seekers (Luwazi Elsebo)

Male LG dromada bureaucrat envoy 3 | SP 18/18 HP 20/20 | RP 3/3 | EAC 16; KAC 17 | Fort +1; Ref +6; Will +4 | Init: +7 | Perc: +7, SM: +6+1d6 | Speed 40ft | Active conditions: None.

I understand. Take your time. :)

Second Seekers (Luwazi Elsebo)

Male LG dromada bureaucrat envoy 3 | SP 18/18 HP 20/20 | RP 3/3 | EAC 16; KAC 17 | Fort +1; Ref +6; Will +4 | Init: +7 | Perc: +7, SM: +6+1d6 | Speed 40ft | Active conditions: None.

Okay, damage control time!


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Seems like some of you would prefer a faster pace. I'll try to cut the RP and move you faster through the next mission.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4
"Idir" wrote:


"Xikko - Gimry" wrote:

Sorry I was out for a couple days and missed the end of the race, I had some "nice" words for Ratrod, but I'll go ahead and just move on

You could always just put it in a spoiler as some kind of retro-active flashback thingy. That's kind of what I did with my post, and I'm sure SD DM would allow it.

That is a beautiful thing about PbP: you can easily retcon that kind of character-personality enhancing post as long as it doesn't radically change established history. So an added exchange of words with Ratrod would be excellent. Retroactively knifing Ratrod on the track, not so much.

Second Seekers (Luwazi Elsebo)

Male LG dromada bureaucrat envoy 3 | SP 18/18 HP 20/20 | RP 3/3 | EAC 16; KAC 17 | Fort +1; Ref +6; Will +4 | Init: +7 | Perc: +7, SM: +6+1d6 | Speed 40ft | Active conditions: None.
therealthom wrote:
Retroactively knifing Ratrod on the track, not so much.

Yes, please don't do that. He needs to survive for his cameo in Fly Free or Die book 5.

Second Seekers (Luwazi Elsebo)

Male LG dromada bureaucrat envoy 3 | SP 18/18 HP 20/20 | RP 3/3 | EAC 16; KAC 17 | Fort +1; Ref +6; Will +4 | Init: +7 | Perc: +7, SM: +6+1d6 | Speed 40ft | Active conditions: None.

Is Tenry still in the group? I don't think I've seen them post for the past few encounters...


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

I think Tenry dropped us. He hasn't posted since the first encounter.

Guys, I am taking a little vacation this weekend in upstate Vermont where my cell phone doesn't work and there's no internet access. I'll be out of touch Friday-Monday. Posting until then may be slow while I try to finish some stuff up at work prior to leaving. Will try to post as able until Friday.

Wayfinders

Shirren Mystic / 1

No problem

Second Seekers (Luwazi Elsebo)

Male LG dromada bureaucrat envoy 3 | SP 18/18 HP 20/20 | RP 3/3 | EAC 16; KAC 17 | Fort +1; Ref +6; Will +4 | Init: +7 | Perc: +7, SM: +6+1d6 | Speed 40ft | Active conditions: None.

Did NOT see that coming!

Second Seekers (Luwazi Elsebo)

Male LG dromada bureaucrat envoy 3 | SP 18/18 HP 20/20 | RP 3/3 | EAC 16; KAC 17 | Fort +1; Ref +6; Will +4 | Init: +7 | Perc: +7, SM: +6+1d6 | Speed 40ft | Active conditions: None.

If these kids turn out to be some tricksy monsters, I'm not going to be mad...I'll just be disappointed. :P

Second Seekers (Luwazi Elsebo)

Male LG dromada bureaucrat envoy 3 | SP 18/18 HP 20/20 | RP 3/3 | EAC 16; KAC 17 | Fort +1; Ref +6; Will +4 | Init: +7 | Perc: +7, SM: +6+1d6 | Speed 40ft | Active conditions: None.
Idir of Herd Fernas wrote:
If these kids turn out to be some tricksy monsters, I'm not going to be mad...I'll just be disappointed. :P

Pleasantly surprised and not mad, unlike Idir himself! :P

Second Seekers (Luwazi Elsebo)

Male LG dromada bureaucrat envoy 3 | SP 18/18 HP 20/20 | RP 3/3 | EAC 16; KAC 17 | Fort +1; Ref +6; Will +4 | Init: +7 | Perc: +7, SM: +6+1d6 | Speed 40ft | Active conditions: None.

I think I know what Shelby is, but won't say it in-character so as not to metagame...Let's just say I don't think Shelby's alone...

Second Seekers (Luwazi Elsebo)

Male LG dromada bureaucrat envoy 3 | SP 18/18 HP 20/20 | RP 3/3 | EAC 16; KAC 17 | Fort +1; Ref +6; Will +4 | Init: +7 | Perc: +7, SM: +6+1d6 | Speed 40ft | Active conditions: None.

Okay, so I'm probably completely wrong about what this thing is.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Guys, I apologize for disappearing for a week. Work was sucking home life was busy, and I just couldn't get enthused to post. Part of it is my next news. Some things have come up and I'm going to be traveling for about three weeks starting Friday. I won't have internet the first week for sure. Posting schedule is likely to be shaky otherwise.

We are like one or two posts from finishing. I'll try to finish up by Thursday and get you your chronicles. I'd like to delay start of the next module until I get back in mod-September.

Dataphiles

Izalguun | Cyberborn | Technomancer -2- / Soldier -1- | Perception +0 | Initiative=0 SP=23, HP=23| EAC=16 KAC=19| F=3, R=0, W=5, RP=4

In general our game speed is less than comfortable for me. I am tryin to take it philosophically :)

I feel that life issues become more important, as you grow older.
So thats fine!


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

I agree. I was hoping to move faster, and the slowness of our pace is mostly my fault.

For the next adventure I was thinking about trying #1-10. The Half-Alive Streets. It's more combat oriented, and I think will move faster than The Commencement did.

Any objections?

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 28/28 | hp 30/30 | rp 4/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

I both played and GMed 1-10.

I suggest #1-20: Duskmire Accord 9. It's tier 1-4, no starship combat, 4 stars and I never played it before.

Second Seekers (Luwazi Elsebo)

Male LG dromada bureaucrat envoy 3 | SP 18/18 HP 20/20 | RP 3/3 | EAC 16; KAC 17 | Fort +1; Ref +6; Will +4 | Init: +7 | Perc: +7, SM: +6+1d6 | Speed 40ft | Active conditions: None.

The pacing felt...a bit touch and go for me? I feel like in some places we moved forward a little quicker than I'd have liked, because I wanted to interact with the NPCs a bit more.

If we're taking votes on which module to do next, my preferences are whichever ones are most important to the Scoured Stars as a plotline. I joined this campaign for RP and story, after all!

Dataphiles

Izalguun | Cyberborn | Technomancer -2- / Soldier -1- | Perception +0 | Initiative=0 SP=23, HP=23| EAC=16 KAC=19| F=3, R=0, W=5, RP=4

I haven't played any of these scenarious.

I'd agree that plotline coneected scenarios a preferable in general.

Wayfinders

Shirren Mystic / 1

+1 to plotline connected scenarios a preferable in general.

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 28/28 | hp 30/30 | rp 4/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

None of the two scenarios above is related to this storyline (well, at least 1-10 for sure, I haven't read the other one). They just don't have that many tier 1-4 plot scenarios as far as I understand. So we will have to play a few "just interesting missions" to get to tier 3-6.

Wayfinders

Shirren Mystic / 1

Ok, Sounds good.

Are we level 3 yet?....how about now....lol


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Internet access! For today and tomorrow anyway.

The first mission story related scenario is 1-5, The First Mandate. It's a level 1-2. The problem is the next mission, 1-11 In Pursuit of the Scoured Past is minimum, level 3-5. So you need 6 missions under your belt before we can play that one. Commencement and Mandate are two. We're going to need four other missions to get you ready for Pursuit.

With that knowledge in ming let me know if you want to try Mandate next.

I am game to run Mandate next, if you like. I was thinking that it would be nice for you to do it as 2nd level PCs so that you can really crush it.

I really like what you did with RP posting to close out the Commencement, especially the child care commentary. Fitch does seem like a terrible parent, but maybe ysoki are so prolific that they need a very hands-off child-rearing philosophy in order to prevent oer population.

My first priority will be getting you your chronicles, but I can monitor this thread for a day.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

And I can't seem to find information for chronicles for

Nic nack, Xikko, and Kuozar.

I'm going to need all the usual information:

Player Name:
Character Name:
Organized Play Number:
Your Faction:

Also, if you have a profession skill, please roll your day jobs so I can add that to your cash.

Second Seekers (Luwazi Elsebo)

Male LG dromada bureaucrat envoy 3 | SP 18/18 HP 20/20 | RP 3/3 | EAC 16; KAC 17 | Fort +1; Ref +6; Will +4 | Init: +7 | Perc: +7, SM: +6+1d6 | Speed 40ft | Active conditions: None.

Yeah, from what I know of ysoki family structures, Fitch's behavior's fairly mundane, but it chafes with Idir's very dromadan sensibilities, pushing him past his normal timidity into loud protestations...don't expect it to go much further than that, though, Idir hates confrontation. :P

Player Name: Archpaladin Zousha
Character Name: Idir of Herd Fernas
Organized Play Number: 49335-703
Your Faction: Second Seekers (Luwazi Elsebo)

Profession (Administrative Assistant): 1d20 + 6 ⇒ (12) + 6 = 18

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 28/28 | hp 30/30 | rp 4/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Player Name: ‘Eκάτη
Character Name: Kuozar
Organized Play Number: 342384-705
Your Faction: Acquisitives

Wayfinders

Shirren Mystic / 1

Player Name: Buckshot Bob
Character Name: Nic nack
Organized Play Number:38898-703
Your Faction: Wayfinders

Wayfinders

| SP 7/7 HP 11/11 | RP3/3 | EAC 13; KAC 15| Fort +2; Ref +1; Will +2 | Init: +1 | Perc: +4, Diplo: +6, Culture: +5, LS: +5, Intimidate: +6

Player Name: Gimry
Character Name: Xikko
Org. Play Number: 341212-703
Faction: Wayfinders

Dataphiles

Izalguun | Cyberborn | Technomancer -2- / Soldier -1- | Perception +0 | Initiative=0 SP=23, HP=23| EAC=16 KAC=19| F=3, R=0, W=5, RP=4

Player Name: Shtorm
Character Name: Thundergun
Org. Play Number: 157437-704
Faction: Dataphiles


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Chronicles can be found here.

Thanks for your patience, guys. Please check the chronicles for errors. I sometimes mess up the simplest things.

Please also check that credit for the adventure showed up on your organized play page.

***

No one added commentary on our next adventure, so I will go with the last, most popularly expressed sentiment, and we will play The Mandate since it is the kickoff to the story line.

I hope to make the first adventure post on Wednesday, probably PM in US east coast time.

Does anyone have an objection to playing Kuozar's suggestion, The Duskmire Accord, after that?

Second Seekers (Luwazi Elsebo)

Male LG dromada bureaucrat envoy 3 | SP 18/18 HP 20/20 | RP 3/3 | EAC 16; KAC 17 | Fort +1; Ref +6; Will +4 | Init: +7 | Perc: +7, SM: +6+1d6 | Speed 40ft | Active conditions: None.

I'll admit to poking around StarfinderWiki's list of them to see what plotlines are in this one. If we want to do Duskmire Accord 9, I'd recommend playing its preceding scenarios, Claim to Salvation and Live Exploration EXTREME! first.

Dataphiles

Izalguun | Cyberborn | Technomancer -2- / Soldier -1- | Perception +0 | Initiative=0 SP=23, HP=23| EAC=16 KAC=19| F=3, R=0, W=5, RP=4

I am happy with any of these scenarios, but I think I have played Duskmire Accord. It's awkward and funny.
I can repeat if every body fine with this... But honestly I am interested more in Live Exploration Extreme, because heard about Zo a lot.

Dataphiles

Izalguun | Cyberborn | Technomancer -2- / Soldier -1- | Perception +0 | Initiative=0 SP=23, HP=23| EAC=16 KAC=19| F=3, R=0, W=5, RP=4

I suppose we need to tag or call someone people back to this thread...

Wayfinders

Shirren Mystic / 1

Of the three I have not played Claim Salvation. But I am happy to play any of them if it is OK to repeat.

Acquisitives

m CN nuar Mechanic 4 [Mercenary] | sp 28/28 | hp 30/30 | rp 4/4 | EAC 19 KAC 20 | F+4 R+7 W+1 | Init +4 | Perc +6 | DV60'

Guys, I have to leave you! I have a big workload at work, I don't have time to play forum games, to my great regret. Thank you all for this joint experience! Bye, everyone!

Wayfinders

Shirren Mystic / 1

Bye, you will be missed.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Hey, guys! I'm back.

Claim to Salvation tells the story of the Society's first expedition to the mysterious moon. It is a fourth level adventure designed to be run with pre-gens. So we could run it now, and bank the chronicle until you reach 4th level, at which point we could apply it to your characters.

With or without Claim to Salvation , Live Exploration Extreme! and Duskmire will get you to second level. Clone Batch Catastrophe is a season 2 low level scenario set on Salvation's End too. I thought it was ridiculous fun. If TG has played Duskmire, we could substitute CLone Batch.

So should I queue up Claim (4th level) , Live Exploration, or The First Mandate ?

Dataphiles

Izalguun | Cyberborn | Technomancer -2- / Soldier -1- | Perception +0 | Initiative=0 SP=23, HP=23| EAC=16 KAC=19| F=3, R=0, W=5, RP=4

I played Clone Batch Catastrophe. This is funny, but may be painfully long probably in PbP.

I am good with Claim (4th level) , Live Exploration, or The First Mandate inthe schedule.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Let's play Claim. Tonight, I'll set up a table in google docs and you can all cross off which scenarios you've played. Then we'll know what's available to us.

Give me a couple days to buy Claim and read through it. Then we'll start.

Dataphiles

Izalguun | Cyberborn | Technomancer -2- / Soldier -1- | Perception +0 | Initiative=0 SP=23, HP=23| EAC=16 KAC=19| F=3, R=0, W=5, RP=4

Claim for Salvation is for pregenerated characters, right?
Thats fine. WE are obviously not in a hurry.

Also, I believe someone of you may participate in upcoming Gencon...


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

You can find the pre-gen characters here!

This may actually work out pretty well. Because of the way the adventures are ordered, it would be very convenient to use pre-gens for the fourth adventure. This will give you a chance to test-drive them on a side quest.

Wayfinders

Shirren Mystic / 1

I will use Iseph. I have used that one before and have a sheet already done.

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