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Had an idea for some feats relating to adding to your background (and one for heritage). Are there any obviously abusive combinations I should be aware of? Are these leveled at the right power curve? Any thoughts from the community?
Mixed Heritage
General, 1
You have a more diverse ancestry than most. Gain a common heritage you have access to.
This feat gains the trait of your ancestry.
Diverse Background
General, 1
You have had a wide array of training before becoming an adventurer. Choose a common background you have access to. You become trained in the skill and lore that background provides.
Dedicated Background
General, Skill, 3
You put more effort into your pre-adventuring training. Your proficiency in the skill gained from your background increases to Expert. At 3rd, 7th and 13th level, you gain an additional skill advance that can only be used to increase the Lore skill you gained from your background.

Perpdepog |
Only thing I can think of off the bat is your Mixed Heritage feat steps on the toes of Chosen of Lamashtu. That's level 5, so an argument could be made for power balance, but there also seems to be some discrepancy in when ancestries get certain feats, and I suppose that you could always stack the two feats together. I don't think it'd unbalance anything too much.

Ruzza |

I really like this design space you're looking at and an especially in love with Dedicated Background. That seems like a perfect feat and would offer up zero changes. Diverse Background also seems fine (especially comparing it directly across to Skill Training which has the Int prerequisite, but can be taken multiple times), while maybe not amazingly exciting (but what General feats are?).
Mixed Heritage is an interesting one to me. I would say to put a "Special: You can only select this at first level and not retrain into or out of it," but that doesn't really work with general feats. However, looking at th GMG's backgrounds, perhaps making it a rare background that drops skill training and skill feat for the heritage?

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Derp! My bad, Mixed heritage is supposed to be an Ancestry feat.
Mixed Heritage
Uncommon, Ancestry, 1
You have a more diverse ancestry than most. Gain a common heritage you have access to.
This feat can only be taken at 1st level and cannot be retrained out of later. This feat gains the trait of your ancestry.
However, the original idea was for Fleshwarps to have a closer connection to their old ancestry, so, without further ado.
Remnants of Ancestry
Ancestry, Fleshwarp, 5
Prerequisite: Adopted Ancestry
Despite the felshwarped nature of your body, you have retained some influences from your prior ancestry. Select a common heritage of the ancestry you have chosen with Adopted Ancestry. You gain the benefits of that heritage and are considered to have that heritage.
This feat gains the trait of your adopted ancestry.

Ruzza |

Derp! My bad, Mixed heritage is supposed to be an Ancestry feat.
Mixed Heritage
Uncommon, Ancestry, 1
You have a more diverse ancestry than most. Gain a common heritage you have access to.
This feat can only be taken at 1st level and cannot be retrained out of later. This feat gains the trait of your ancestry.However, the original idea was for Fleshwarps to have a closer connection to their old ancestry, so, without further ado.
Remnants of Ancestry
Ancestry, Fleshwarp, 5
Prerequisite: Adopted Ancestry
Despite the felshwarped nature of your body, you have retained some influences from your prior ancestry. Select a common heritage of the ancestry you have chosen with Adopted Ancestry. You gain the benefits of that heritage and are considered to have that heritage.
This feat gains the trait of your adopted ancestry.
That. That I love. Nicely done!

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Slight change on second thoughts to beef up the Adopted Ancestry aspect to reflect the unique fleshwarp take on it, and correct spelling mistakes.
Remnants of Ancestry
Ancestry, Fleshwarp, 5
Prerequisite: Adopted Ancestry
Despite the fleshwapred nature of your body, you have retained some influences from your prior ancestry. Select a common heritage of the ancestry you have chosen with Adopted Ancestry. You gain the benefits of that heritage and are considered to have that heritage and ancestry. You may select any ancestry feat of that ancestry, even if it requires physiological feature of that ancestry.
This feat gains the trait of your adopted ancestry.

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Slight change on second thoughts to beef up the Adopted Ancestry aspect to reflect the unique fleshwarp take on it, and correct spelling mistakes.
Remnants of Ancestry
Ancestry, Fleshwarp, 5
Prerequisite: Adopted Ancestry
Despite the fleshwapred nature of your body, you have retained some influences from your prior ancestry. Select a common heritage of the ancestry you have chosen with Adopted Ancestry. You gain the benefits of that heritage and are considered to have that heritage and ancestry. You may select any ancestry feat of that ancestry, even if it requires physiological feature of that ancestry.
This feat gains the trait of your adopted ancestry.
Love it, goes really well with this feat I knocked up
Ancestral Memories. FEAT 1
Fleshwarp, Lineage
You have memories of what you were before. Choose an ancestry, you can select ancestry feats from that ancestry on level up. You also gain the Lore Skill that relates to that ancestry. If the Ancestry is a size other than medium, you can become that size. You can only select this feat at character creation. This feat gains the trait of your former ancestry.

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Shouldn't mixed heritage be at least lvl 5 to match the goblin "chosen one" Feat?
Leaving apart this would kill its uniqueness ( as far as I know it's the only ancestry with a similar feat, which is also religion related).
It should probably be removed from consideration. I had forgotten Chosen of Lamashtu existed when I came up with it. It also combines weirdly with some of the ancestries in the Ancestry Guide such as Sprite where the heritage ks a whole different species