
TemplarsKnight |
We will switch from PF1 to PF2 in the spring and this will be my first hero with the new rules (campaign from 1-20).
Which feats are really worthwhile, am I missing critical maneuvers or is something completely wasted! With variant I the damage can be a bit weak, and with variant II an action problem can arise with frequently changing targets.
Please do not hesitate to suggest a completely different variant. Thanks!
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Ancestry Human: 1 Natural Ambition, 5 Darkseer, 9 Multitalented - Rogue Dedication, 13 Mountain's Stoutness, 17 Unburdened Iron
General: 1 Adopted Ancestry Dwarven, 3 Ancestral Paragon (Gloomser), 7 Fleet, 11 Toughness, 15 Canny Acumen - Will Save, 19 Diehard
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Variant I
Bastard Sword & Sturdy Shield -> if shield breaks -> 2handed
Ancestry lvl 1: Natural Ambition (Power Attack)
Level Class
1 Reactive Shield (at 9 retrain into Sudden Charge)
2 Barbarian Dedication (Spirit)
3
4 Barbarian Resiliency
5
6 Instinct Ability
7
8 Quick Shield Block (at 9 retrain into Bastion Dedication)
9 Combat Flexibility (Quick Shield Block)
10 Certain Strike
11
12 Paragon's Guard (at 15 retrain into Skill Mastery Rogue)
13
14 Shield Salvation
15 Improved Flexibility (Paragon's Guard)
16 Basic Trickery - Mobility
17
18 Advanced Trickery - Opportune Backstab
19
20 Boundless Reprisals
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Variant II
Shortsword & Sturdy Shield
Ancestry lvl 1: Natural Ambition (Sudden Charge)
Level Class
1 Reactive Shield
2 Assassin Dedication (Marked of Death)
3
4 Expert Backstabber
5
6 Sneak Attacker
7
8 Quick Shield Block
9 Combat Flexibility (Blind-Fight or Lunge)
10 Agile Grace
11
12 Paragon's Guard (at 15 retrain into Skill Mastery Rogue)
13
14 Basic Trickery - Mobility
15 Improved Flexibility (Paragon's Guard)
16 Advanced Trickery - Opportune Backstab
17
18 free
19
20 Boundless Reprisals

Schreckstoff |

I don't see the value of going into dwarven ancestry instead of picking a versatile heritage. Is it part of the character's flavour?
With a versatile heritage you get low-light vision, which you pick up with an ancestry feat later anyway, and access to a vast amount of additional ancestry feats w/o having to use adopted ancestry.

Asethe |

You have a problem with Mountain's Stoutness, as that is arguably reliant on physiological traits of dwarves that you don't have as a human. Adopted Ancestry grants access to ancestry feats that don't have a physiological requirement.
In option 1, you can't retrain to Bastion dedication at 9 because Multitalented (Rogue dedication) is taken on level up and locks you out until you have two class feats. Retraining would have to happen after the level up, so out of luck there on the timing. You would either have to take Multitalented at 13 or retrain into Bastion after picking up two Rogue dedication feats
Otherwise both builds are reasonably solid, if a bit one note.