
Gilfalas |

I am playing a (currently 6th level) Human (Champion of the Faith) Warpriest and doing a Vital Strike build. I am looking for advice on feats that could activate on a successful melee attack that I can use with/while Vital Striking.
Pertinent home rules: Feats are given for character levels at the same pace as bonus fighter feats: 1st level, 2nd level, 4th level and so on.
All characters receive 3 feats at 1st level instead of one.
3.X material is allowed.
Retraining rules are NOT allowed.
No multiclassing for this character.
These are the feats/traits I have so far:
Traits: Fate's Favored & Divine Warrior
1st Level: Luck of Heroes (3.5 - +1 Luck bonus to all saves and AC), Weapon of the Chosen, Improved Weapon of the Chosen
Human Bonus: Greater Weapon of the Chosen
Warpriest - 1: Exotic Weapon Prof & Weapon Focus: Bastard Sword (Deities Weapon)
2nd Level: Bonded Mind (Teamwork) The whole party has this.
Warpriest 3: Detect Evil (CotF)
Level 4: Precise Strike (3 other members of the party have this as well)
Level 6: Power Attack, Furious Focus, Vital Strike
I am already planning on taking all the Vital Strike & Devastating Strike Feats and am looking at Improved Smite and Extra Smite (3.5) but am looking at what other feats or feat chains I can take that would activate on or boost my Vital Strike. For example, would there be some way to get a trip attempt on a successful melee hit? Open to suggestions as I have a lot of extra feats/combat feats coming.
Thank you in advance for any help you folks can give.

VoodistMonk |

Two Handed Weapon Trick for:
Cleaving Smash
Additional Prerequisite(s): Cleave, Improved Vital Strike, Power Attack
When you use Cleave, you can add the additional damage from Vital Strike to both your initial and your secondary attacks. If you also have the Greater Vital Strike feat, you can instead add the damage from Improved Vital Strike to both your initial and your secondary attacks.
If you are willing to use a Greatsword and worship Gorum:
Gorum's Swordmanship
Optional Replacement: A chaotic neutral barbarian or fighter who worships Gorum can replace a bonus feat or rage power with the following initial benefit.
Initial Benefit: If you have the Vital Strike feat, you can apply its effect to an attack you make with a greatsword at the end of a charge. If you don’t have the Vital Strike feat, that attack deals 1 additional point of damage instead. The first time you make an attack of opportunity with a greatsword after using Vital Strike with a greatsword on your turn, you can apply Vital Strike to that attack of opportunity.

avr |

There's 3 feats, one for each save type which add a save-or-debuff to your vital strike. Winter's strike, faerie's strike and grasping strike, but they all require a feat prereq for a warpriest. There's staggering blow too - its prereq is BAB +8 rather than another feat.
There's a feat chain for knocking people prone etc. with vital strikes but you'd need to take racial heritage (some giant) to get giant's crush and maybe giant's wallop.

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There's 3 feats, one for each save type which add a save-or-debuff to your vital strike. Winter's strike, faerie's strike and grasping strike, but they all require a feat prereq for a warpriest. There's staggering blow too - its prereq is BAB +8 rather than another feat.
There's a feat chain for knocking people prone etc. with vital strikes but you'd need to take racial heritage (some giant) to get giant's crush and maybe giant's wallop.
Racial heritage won't give you the giant subtype. Still can't take giants wallop or crush.
You could still take things like earthtouched or stones awareness since those have stone giant requirements, those work with racial heritage.