Storm Druid tactics


Advice


I've had a bit of a time taking advantage of the Storm Born druid class feat, what with my teammates not being able to see through clouds of mist and such. It doesn't help that several such spells are 3-action casts. I got a Horn of Fog, which has a 2-action activation, but of course you have to spend an action to grab the darn thing anyhow....

I'm wondering if the best thing is to just reserve such things for casting on myself so foes have trouble targeting me, rather than trying to place things out on the shifting battlefleld where they'll as likely be obstacles for my allies as my enemies.

Any tips?


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I don't feel its a class feature you need to build too much around. its useful when it comes up, but its not something you try to make happen.


Not necessary in a group environment to capitalize on. Might be situationally useful if you work to make it so, but not on a continual basis. I wouldn't worry about it too much.


Tempest Surge is the thing that actually matters. Some of the later feats, which improve it or let you fly, are worth it too. The starting feat is kind of a ribbon.


Good to know, thanks. Yeah Tempest Surge has been very handy. I'm playing a tengu and just got the flight ancestry feat, and the Air Walk spell, so the fun is about to start!

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