Doc Midnight
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The Herbalist is a cool dedication, but is one of three in the APG that adds healing abilities as an archetype (the others being Medic and Blessed One) - that’s a lot of healing!
Thematically, I don’t see why the “Herbal Items” defined in the Archetype description doesn’t also include Elixirs. I can totally envision a crafty herbalist swirling herbs and crushing leaves to create an elixir to temporarily enhance a persons abilities, sometimes with significant drawbacks. Is this mechanically too powerful? Why do you think the game designers didn’t include this? It bums me out. I want an Elixir dedication!
| AnimatedPaper |
Personally, I think your best bet is to go Alchemist multiclass. Blave is right; the kind of modification to the Herbalist you're looking for strongly overlaps with what the MC archetype is already doing.
Flavor wise though, I think you're right that it fits well. And because of that, it is entirely possible they'll open things up down the road. I could see a 6th or 8th level feat opening up your herbalist alchemy benefits to all elixirs, including mutagens, though without increasing your advanced alchemy level via the Expert Herbalism feat, you'd have access without being able to make the higher level ones.
There's also the possibility of a completely separate archetype that is focused on mutagens. Perhaps something will be in one of the 2021 books.
Doc Midnight
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Thanks for the replies. Blave, I hear what you’re saying. I guess I wish they would have made the herbalist an Elixir specialist that uses nature for crafting instead of another healer archetype. AnimatedPaper, good thoughts - will keep my fingers crossed for future releases. Doesn’t seem like something that will be in Secrets of Magic, but I’m sure they will be more releases to come. Could fit into the LO Mwangi book.