Spells that Mainly Damage Constructs?


Rules Questions


Does anyone know of any spells that are especially effective vs. constructs (not golems, of course--just constructs)? I'm not talking about "constructs have a bad Reflex save, so use AOEs or Create Pit." Rather, I'm looking for spells that specifically deal damage to objects and structures, while doing less harm (or none at all) to living creatures. The only one that comes to mind is Shatter, and that doesn't seem to qualify because most constructs aren't 'crystalline.'

Something like a magnetic pulse vs. clockworks would be ideal, or some sort of vibrational attack that deals extra damage to inorganic materials. Any suggestions welcome.


Disintegrate.


Disable Construct
Malfunction
Apparent Master
Sabotage Construct
Control Construct
Soothe Construct

Sovereign Court

Maybe not all constructs, but Rusting Grasp for ferrous creatures.
Eroding Ray is basically a 1/2 damage Scorching Ray but only targets constructs or objects and SR:No so should affect golems. It also ignores hardness and damage reduction.
Sands of Time damages objects, constructs, and undead but otherwise just ages the target 1 category for 10 min/level.

Specifically for structures... Earthquake, Soften Earth and Stone(though vague), and Sympathetic Vibration.


Thanks!

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