| SuperBidi |
I was reading Meteor Swarm and just realized that, per RAW, against a single creature it can deal up to 24d10 + 14d6 damage (average 181) and even up to 28d10 + 16d6 + 10 damage (average 220) if cast at level 10 with Dangerous Sorcery.
I don't know if it's an error or if it's RAI. But it's just completely crazy high!!!! On a crit fail, you one shot nearly anything.
| Fuzzy-Wuzzy |
No, they realized the trouble that would cause and put in limits.
You call down four meteors that explode in a fiery blast. Each meteor deals 6d10 bludgeoning damage to any creatures in the 10-foot burst at the center of its area of effect before exploding, dealing 14d6 fire damage to any creatures in its 40-foot burst. The meteors’ central 10-foot bursts can’t overlap, and a creature takes the same amount of fire damage no matter how many overlapping explosions it’s caught in. The saving throw applies to both the bludgeoning and the fire damage.
Max damage to a single creature = one dose of bludgeoning damage plus one does of fire damage = 6d10+14d6 (average 82).
EDIT: Oh, unless the creature is---yeah, unless it's big :-) My bad!
| Tender Tendrils |
The "creature takes the same amount of fire damage no matter how many overlapping explosions it is caught in" phrase only makes sense to be included if it is referring to explosions that overlap the creature, as explosions can't overlap each other, so I suspect that the RAI is that no matter the size of the creature, it only takes one set of damage.
| Fuzzy-Wuzzy |
The "creature takes the same amount of fire damage no matter how many overlapping explosions it is caught in" phrase only makes sense to be included if it is referring to explosions that overlap the creature, as explosions can't overlap each other, so I suspect that the RAI is that no matter the size of the creature, it only takes one set of damage.
The 10-foot bursts of bludgeoning cannot overlap. The 40-foot bursts of fire can.
| Tender Tendrils |
Tender Tendrils wrote:The "creature takes the same amount of fire damage no matter how many overlapping explosions it is caught in" phrase only makes sense to be included if it is referring to explosions that overlap the creature, as explosions can't overlap each other, so I suspect that the RAI is that no matter the size of the creature, it only takes one set of damage.The 10-foot bursts of bludgeoning cannot overlap. The 40-foot bursts of fire can.
Oh, that makes sense, never mind me.