Summoning with money.


Summoner Class


1 person marked this as a favorite.

So it has been mentioned before that instead of giving the Eidolon feats that give "flaming", "Acid", etc. attack types it is built into the ability to use runes. It feels a bit funny to use runes to create the acid tongue of your weird beast Eidolon, but it is balanced.

What about this for a rule to maintain the exact same balance while making it feel less weird. What if you had the option to perform a 10 minute summoning ritual. This ritual would have as a material components the price of a particular rune, and once the ritual is complete your eidolon innately has that ability.

So at level 8 you spend 500 gp and now your Eidolon can clap its hands and make a Thundering attack (having the same effect as the thundering rune)


3 people marked this as a favorite.
Pathfinder Rulebook Subscriber
inshal chenet wrote:

So it has been mentioned before that instead of giving the Eidolon feats that give "flaming", "Acid", etc. attack types it is built into the ability to use runes. It feels a bit funny to use runes to create the acid tongue of your weird beast Eidolon, but it is balanced.

What about this for a rule to maintain the exact same balance while making it feel less weird. What if you had the option to perform a 10 minute summoning ritual. This ritual would have as a material components the price of a particular rune, and once the ritual is complete your eidolon innately has that ability.

So at level 8 you spend 500 gp and now your Eidolon can clap its hands and make a Thundering attack (having the same effect as the thundering rune)

Remember, Paizo doesn't have infinite space to print niche rules, and one of their goals is keeping things simple to make the class more accessible.

While there's nothing conceptually wrong with this idea, its completely redundant with the base flexibility and utter simplicity of your Eidolon sharing your weapon runes.


1 person marked this as a favorite.

Sounds like something you can houserule for flavor, but does seem excessive to be core functionality.


KrispyXIV wrote:
inshal chenet wrote:

So it has been mentioned before that instead of giving the Eidolon feats that give "flaming", "Acid", etc. attack types it is built into the ability to use runes. It feels a bit funny to use runes to create the acid tongue of your weird beast Eidolon, but it is balanced.

What about this for a rule to maintain the exact same balance while making it feel less weird. What if you had the option to perform a 10 minute summoning ritual. This ritual would have as a material components the price of a particular rune, and once the ritual is complete your eidolon innately has that ability.

So at level 8 you spend 500 gp and now your Eidolon can clap its hands and make a Thundering attack (having the same effect as the thundering rune)

Remember, Paizo doesn't have infinite space to print niche rules, and one of their goals is keeping things simple to make the class more accessible.

While there's nothing conceptually wrong with this idea, its completely redundant with the base flexibility and utter simplicity of your Eidolon sharing your weapon runes.

Well it would have some mechanical distinctions.

1) You cannot remove the rune and give it to a friend to put on their weapon.
2)You do not need to find the rune somewhere. If you get some money in the middle of a dungeon you can use it immediately.

I think it would add some flavor and customizability. It is similar to the rule someone came up with where you can pick which attacks your eidolon has, but it has to be from the list of simple or martial weapons. (So you can have weapon qualities at the expense of damage die or one "unagile" attack instead of two smaller attacks where one has agile.)

Community / Forums / Archive / Pathfinder / Secrets of Magic Playtest / Summoner Class / Summoning with money. All Messageboards