Idea for a 5th type of Summoner


Summoner Class

Lantern Lodge

After reviewing the summoner a bit I had an idea. Actually, this was an idea I've had since 1e summoner, but I have a feeling it might work better with 2e.
Since the Summoner's spell list is dependent on which Eidelon they choose, I was thinking it would be neat to have a Summoner that was specialized in Alchemy that could summon oozes. The ooze eidelon produces a limited supply of goop every day that can be used to spontaneously mix regents into alchemical items. The Alchemist would still be able to prepare more ahead of time. Both classes would have access to the Summon Ooze I-IX formulas. Maybe they can get level 10 Summon ooze as a grand discovery (if the summoner can even get it at all since they don't have level 10 spells).

I also considered the Humuculus as another option for the Alchemy Summoner, but the play test seems to consider constructs more appropriate for arcane magic. They would have to add Summon Construct on their formula list.

Let me know what you think? Could this idea work? What changes would you make? Most importantly, would it be fun to play A Boy and His Blob?


You got my vote, sounds like a fun alchemist type build.


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There's definitely not room for this in the core chassis of the Summoner.

As a class archetype trading out spellcasting, sure.

But the Summoner is already going to have issues with fitting its features into its allocated page space, so particularly outlandish ideas like this aren't even worth considering right now.


Pathfinder Rulebook Subscriber

While this is a great concept, as GentlemanDM noted I wouldn't hold my breath for this being a core Summoner option due to page space limitations.

That said, I'd be shocked if you couldn't get very close out of the core book with just a tiny bit of work and flexibility.

If ooze themselves aren't explicitly available, I'm sure one of the other Occult options will have abilities in the right ballpark for this. Multiclass Alchemist can get you some of that Alchemy you're wanting, and Familiars are available via feats as well.

Lantern Lodge

To be honest, I haven't been able to play an alchemist yet (T_T forever GM)so I don't have a full grasp on the mechanics. In first edition, preparing a spell and preparing a formula were 1-1 in power levels so you could easily trade them off for most archetypes. With 2e, anyone can do what the Alchemist does as long as the have the skill, the Alchemist just does it faster. And ever since the Core Rulebook there really hasn't been any great leaps forward with alchemy unless you count Hobgoblins.
It's true that the idea may be a bit much for a class that is just budding, so your criticism is warranted. Printing logistics aside, recapitulate aforementioned inquiries?


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Don't get wrong, I think this is a cool idea, and I'd like to see it.

it would have to be a class archetype though, since it requires a complete overhaul of the core of the class.

It would also probably need to change the key ability from Charisma to Intelligence if using alchemy.

Giving an ooze or homunculus eidolon is interesting flavour.

Horizon Hunters

TheGentlemanDM wrote:

Don't get wrong, I think this is a cool idea, and I'd like to see it.

it would have to be a class archetype though, since it requires a complete overhaul of the core of the class.

It would also probably need to change the key ability from Charisma to Intelligence if using alchemy.

Giving an ooze or homunculus eidolon is interesting flavour.

There is no core class yet, thats the chance of add something like that.

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