19th level double spellstrike is a reasonably balanced semi-capstone


Magus Class


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Double Spellstrike gives you a step-worse echo of your spell. You get four fancy spells per day, and it's going to need a 20 to be relevant (either on your attack or your spell attack). If you crit on the attack part, you still need to hit on the regular attack- we will incorrectly and generously assume that's a 50/50.

Roughly speaking, what are the odds of using it effectively during the day?
(1-(.95^8))*.75 = ~25%
(The .75 is because the 50/50 only applies to half the scenarios. We're ignoring some negative scenarios where the Magus never hits in time or hits on a lower MAP. So, 25% is a pretty high estimate.)

So, every four days, one of your four spells is successfully echoed.

I was initially going to post that this was disappointing, but then I went to review the martial semi-capstones to compare. "Useful proficiency increase plus a circumstantial bonus" is the norm. I don't expect the Barbarian to be running into physical resistances too regularly, Fighter already had legendary proficiency with their main weapon group, and Ranger just gets to sleep in armor. The Magus semi-capstone is unreliable, but occasionally flashy.


I dont like it. Its 1 degree less so you need a crit on the first attack to even get a success on the echo spell if it was an attack spell or have the opponent crit fail to get a fail if a save spell.

It just seems bad to me. I get its supposed to help make your spell slots last longer but I cant see your echo spell actually connecting.


Callin13 wrote:

I dont like it. Its 1 degree less so you need a crit on the first attack to even get a success on the echo spell if it was an attack spell or have the opponent crit fail to get a fail if a save spell.

It just seems bad to me. I get its supposed to help make your spell slots last longer but I cant see your echo spell actually connecting.

But, do you like it less than "you can sleep in your armor without penalty", or "you get the same proficiency with your backup weapons as you do with the weapon you've been focusing on for the last 18 levels".


Neither? I wouldnt like any of the 3 haha. I would rather an upgrade to my Synthesis instead.


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It feels like an ability that is useful to clear mook and honestly should be a natural upgrade that you get earlier.


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Callin13 wrote:
Neither? I wouldnt like any of the 3 haha. I would rather an upgrade to my Synthesis instead.

Those other ones are what other classes get at 19th. Given that the other classes get lacklustre perks at that level, I found Magus's to be preferable. Rarely useful, but at least interesting when it is.


Honestly, I wouldn't bother calling any of those abilities capstones.

In fact I think they moved "capstones" from a granted class feature instead to class feats.

You called out the ranger, so let's look at it. It get's second skin at 19th level.

But your hunter's edge upgraded at 17, and that's probably way more significant to your character.

And at 18th level you can choose feats like Impossible Flurry and at 20th level Accurate Flurry.

Those are your real capstones, if you're making a TWF build.

Honestly, most of the stuff automatically granted by a class is pretty weak except for the classes' iconic ability, like the ranger's Hunter Edge.


Claxon wrote:

Honestly, I wouldn't bother calling any of those abilities capstones.

In fact I think they moved "capstones" from a granted class feature instead to class feats.

You called out the ranger, so let's look at it. It get's second skin at 19th level.

But your hunter's edge upgraded at 17, and that's probably way more significant to your character.

And at 18th level you can choose feats like Impossible Flurry and at 20th level Accurate Flurry.

Those are your real capstones, if you're making a TWF build.

Honestly, most of the stuff automatically granted by a class is pretty weak except for the classes' iconic ability, like the ranger's Hunter Edge.

Yeah. I'd crossed wires with PF1, remembering the level 19 semi-capstones. Casters are the only ones to get those, and it's just treating max-level spells as capstones.

I guess Magus felt like it'd be different, since it's losing 10th level spells.

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