Dread Marshal Stance - Where does the damage bonus apply


Rules Discussion


Quote:
Your marshal's aura increases to a 20-foot emanation, and it grants you and allies a status bonus to damage rolls equal to the number of weapon damage dice of the unarmed attack or weapon you are wielding that has the most weapon damage dice. When you or an ally in the aura critically hits an enemy with a Strike, that enemy is frightened 1.

so, correct me if I'm wrong but:

a)the weapons of your allies have no impact on the damage bonus they gain.

A marshal with a Striking weapon will add +2 damage to every attack, his or his allies, make. It matters not if the rogue of the party is attacking with an unenchanted chair leg, the barbarian is attacking with his greater striking greatsword, and etc. Everyone's damage bonus is based on the Marshal's weapon, not their own.

correct?

b)...and it applies to all attacks. Not attacks with the particular weapon. So, if a Bard Marshal with a Striking bow on hand casts Telekinetic projectile, he'll still get +2 status bonus on said cantrip. Same for the casters of the group casting attack spells.

is that correct?


Yup, correct.

And the second is for ALL damage rolls, does not matter if they come from an attack or a spell that requires a save.


Now, my question is do you get +1 extra damage from your Marshal stance if you crit with a deadly weapon?

Deadly Rule:

Quote:
On a critical hit, the weapon adds a weapon damage die of the listed size. Roll this after doubling the weapon’s damage. This increases to two dice if the weapon has a greater striking rune and three dice if the weapon has a major striking rune. For instance, a rapier with a greater striking rune deals 2d8 extra piercing damage on a critical hit. An ability that changes the size of the weapon’s normal damage dice doesn’t change the size of its deadly die.

Dread Marshal Stance:

Quote:
it grants you and allies a status bonus to damage rolls equal to the number of weapon damage dice of the unarmed attack or weapon you are wielding that has the most weapon damage dice.

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