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I have a silly build idea that involves a Hinyasi/Snakebite Striker Brawler.
With catch off guard, unarmed enemies are always flatfooted against my Improvised weapon attacks, so they'll always take my Sneak attack damage.
[Yes I KNOW this probably isn't an "Optimal Build"]
So obviously I need a reliable way to keep my enemies from having weapons in their hands.
I'm assuming Disarm is easier to pull off than successful sundering.
[I realize that Snakebite Striker gives up 4 out of 5 Maneuver Training ranks for stuff, this is unfortunate for this build, but oh well]
Is there any Sunder build that would be BETTER than a Disarm build, and are there any good feats that I might be unlikely to know about for either a sunder or disarm build?
Thanks.

Scott Wilhelm |
There is a 3rd Party Feat, Improved Catch Off Guard that makes even armed opponents Flatfooted.
Snakebite Striker Brawlers who take Improved Feint can Feint as part of a Move.
Both Improved Feint and Improved Disarm require Combat Expertise (or Dirty Fighting).
Some weapons have the Disarm Quality, and give you a +2 on your Disarm Check.

avr |
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With sunder you'll need to do enough damage on a hit to break the weapon rather than just succeed on the maneuver. Also you'll need to defend yourself from party members angry at you for breaking their loot. So yes, disarm.
The martial arts handbook has some feats related to disarm; follow-up strike, sweeping disarm and wrist grab are decent.