Drones becoming Mechwarriors?


Starfinder Society


Good afternoon.
The other day, my SFS group hung out and played a session.
It was fun, we had hot chocolate and committed war crimes.
Near the end of the session, a thought occured to me, and nobody at the table had any idea on a ruling for it.

Long and short, I'm playing an ysoki Mechanic, because everyone makes one of those when Starfinder first dropped, and I have a medium Combat Drone.
We leveled up, so I have a new Combat Drone robit feat thing to put on.
Since I'm small, if I were to install a smuggler's compartment into my drone, could I just crawl inside of it at the start of the game, and treat my drone more or less like a Mechwarrior?
Think of that Hallowe'en episode of South Park, where Kenny went out dressed as ED-209.

Dataphiles 4/5 5/55/5 *

No, because a ysoki is more than light bulk.


"Dr." Cupi wrote:
No, because a ysoki is more than light bulk.

Dang.

Alright, thanks for the help.

5/5

You CAN just put a riding saddle on your combat drone and basically use it for your movement. Less of a mechwarrior and more of an IG Assault Walker from Warhammer 40,000.

Grand Lodge 4/5 5/55/55/55/5 ***** Venture-Agent, Minnesota

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If you have not yet played on Level 2 and have COM, you can also change your Mechanic's AI to an Experimental Prototype armor that will allow you to do power armor stuff.

Hmm

1/5 5/5

Pathfinder Lost Omens Subscriber

So more 'Elemental'(BattleTech)/'Iron Man(Marvel)' and less 'Big Stompy Robot Action', then?

Exo-Guardians 1/5 5/5

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Madcutta seen a Barathu Starfinder us'n saddle on dere kombat drone's open stomach department. It kept kall'n itself Krang.

1/5 5/55/5 *** Venture-Agent, Online—VTT

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To be fully inside of the drone, you would be want to be a stellifera, and install a pet carrier armor mod on the drone.

5/5

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HammerJack wrote:
To be fully inside of the drone, you would be want to be a stellifera, and install a pet carrier armor mod on the drone.

...which is sadly not legal in Society play.


Pathfinder Starfinder Adventure Path, Starfinder Society Subscriber
Dracomicron wrote:
HammerJack wrote:
To be fully inside of the drone, you would be want to be a stellifera, and install a pet carrier armor mod on the drone.
...which is sadly not legal in Society play.

It isn't?

I'm still reading up on SFS OP rules, but the Dec 2018 Starfinder Society Additional Resources document I have says about Alien Archive 2 "All equipment in this book with a listed item level and price is legal for play except arquand horns, calecor skull-globes, dreamstuff, mi-go brain cylinders, mi-go brain hollowskin, shantak whistle, shotalashu link cord, shotalashu saddle, and squox pet. [skipping some details about polymorph exceptions] Feat: The Squox Companion feat is not legal for play."

Stellifera does require a boon to unlock, but it does appear Pet Carrier works, at level 1 and 100 credits, for any race small enough to use it [1 Tiny, 2 Diminutive, or 4 Fine creatures at a time]. Note you'd need your diminutive environment suit or gill sheathes to guarantee your stellifera doesn't smother in there, as there isn't enough room for a medium hydrobody, and I'm not sure there's rules for drone environmental systems (an oversight, I'm sure).

One issue is not having line of sight to anything from inside the carrier, so you need a camera mod or some other way to see outside your drone, so can't really do anything until 3rd level in Mechanic.
Last requirement is using Armor Slot as your Basic Mod for your Drone, which you have 1 of at level 1 Mechanic.

Have I missed something?

Sczarni 5/5 5/55/5 ***

Archivesofnethys lists it as legal.

1/5 5/55/5 *** Venture-Agent, Online—VTT

Archives of Nethys is irrelevant, but it's legal by Additional Resources.

5/5

Huh, for some reason I recalled that it wasn't legal. Maybe the Squox Pet being illegal made me think that the carrier wasn't as well.

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