Does the Crafting skill apply to all forms of crafting?


Rules Discussion

Lantern Lodge

I'm trying to under how the craft skill works in PF2.
Can a character with craft, apply it to any form of crafting?
Like if a character wants to work with stone/wood/metal/books, he or she just need to roll craft?

*The speciality crafting fest only seems to help give a bonus when crafting specific type of items.

In PF1, each craft skill is individual, sort of like how lore has subcategories in PF2. Is this no longer the case in PF2?


Secane wrote:

I'm trying to under how the craft skill works in PF2.

Can a character with craft, apply it to any form of crafting?
Like if a character wants to work with stone/wood/metal/books, he or she just need to roll craft?

*The speciality crafting fest only seems to help give a bonus when crafting specific type of items.

In PF1, each craft skill is individual, sort of like how lore has subcategories in PF2. Is this no longer the case in PF2?

Yes, yes, and yes.

This means, mechanically, the alchemist in the party is equally good at brewing fire bombs as he is fixing a wagon wheel or making a sword.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

You need feats to craft alchemical tools and magical items, and you need formulas for just about everything, but basically, yeah.


Ravingdork wrote:
You need feats to craft alchemical tools and magical items, and you need formulas for just about everything, but basically, yeah.

And also snares.

If you want to specialize in a particular kind of crafting, there's the Specialty Crafting feat. You also need tools appropriate to the kind of crafting you'll be doing, so barring some kind of magical multi-tool you probably won't be crafting vastly different items - at least not on the go.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Staffan Johansson wrote:
Ravingdork wrote:
You need feats to craft alchemical tools and magical items, and you need formulas for just about everything, but basically, yeah.
And also snares.

Guess I stumbled into that one!


Ravingdork wrote:
Staffan Johansson wrote:
Ravingdork wrote:
You need feats to craft alchemical tools and magical items, and you need formulas for just about everything, but basically, yeah.
And also snares.
Guess I stumbled into that one!

Should have been more penitent

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