a shrinking bloodrager?


Advice


So lots of people make size increasing bloodragers and they are quite effective in combat, but i was curious... Is it possible to make a decent damage build, but size REDUCING bloodrager? Focusing on dex to damage maybe instead of strength, start small, go smaller, like halfling with reduce person? I have zero experience with bloodraging, so iwas wondering if this is even possible. I do realize if i go to beyond small i would get zero reach without a reach weapon, but i'm not looking for an optimized build, more an optimized comedy build. Thoughts?


Well, Urban Arcane Bloodrager is your friend...

So is Arcane Strike and Blooded Arcane Strike...

Reach weapons are weird and don't change from medium to small, this is something you can take advantage of...


Are you willing to dip a level in mouser swashbuckler? The risky striker feat could also help of course.


Evilserran wrote:
So lots of people make size increasing bloodragers and they are quite effective in combat, but i was curious... Is it possible to make a decent damage build, but size REDUCING bloodrager? Focusing on dex to damage maybe instead of strength, start small, go smaller, like halfling with reduce person? I have zero experience with bloodraging, so iwas wondering if this is even possible. I do realize if i go to beyond small i would get zero reach without a reach weapon, but i'm not looking for an optimized build, more an optimized comedy build. Thoughts?

Well, number one thing here: are you allowed to use Unchained Rage?

If so, then everything is much simpler.

If not, then, well, you NEED to be an Urban Bloodrager.

For bloodline, Aberrant and Black Blood give you 5 foot reach even if you are tiny, which seems like the best option out there.

Elemental/Infernal/Salamander all give you good base damage.

I think the best option is to Crossblood – take the 5 foot reach from either of those, and the rest of the powers of another bloodline.


Instead of reach you could also try spring attack (or fly by attack) to avoid aoo’s. Although these options drain feats and take a while to come online.


Okay so so far, how does this sound?

testing at level 3

Halfling (fleet of foot)
worships sarenrae
Level 3 Cross blood Urban Bloodrager w/ Arcane and aberrant bloodlines

Str 9
Dex 18
Con 15
Int 12
Wis 8
Cha 14

Staggering strike power choice

Feats would be weapon finesse and dervish dance
traits = merciful scimitar and arcane temper

I would wield a scimitar and wear a padded armor. When raging i would rage to dexterity.

This puts my attack when raging at d4+6 with a +10 to hit

If i can reduce myself first that changes to a d3+7 and a +12 to hit.

At level 4 I clearly get the reach ability.

How does this sound so far? Any changes, suggestions? What about progressing further.

Also i am planning on maybe keeping this pfs legal, so i would prefer to do that.

I'm thinking at 5 getting arcane strike, then i can just keep a bunch of mundance scimitar to use.

And to address Aoo, I am also planning on maintaining a high acrobatics, raging at 3 has it at a 13 right now.


Your attack will be way high and your damage lackluster. Piranha Strike is your friend.


Your will save sucks horribly. Crossblooded isn't much better for a bloodrager than for a sorcerer, if for different reasons.

Also at the given level you might as well wear leather armor, you won't reach the point it limits your Dex to AC for a while yet. Especially if you get darkleaf cloth leather armor when you get a belt of dexterity.


avr wrote:
Your will save sucks horribly. Crossblooded isn't much better for a bloodrager than for a sorcerer, if for different reasons.

Yeah I'm not a fan of Crossblooded Rager. -2 to will saves all the time and you don't get the +2 when raging. This on a notoriously MAD class with a poor will save progression and no other reason to pump WIS.

If you want to swap out Rage Powers Primalist is much better.

If it's for PFS I'd just pick one (Arcane is almost certainly stronger, but Aberrant is no slouch).


Crossblooded is fine, you guys are massive wimps. Will saves are easy to shore up.

Quote:
Also at the given level you might as well wear leather armor, you won't reach the point it limits your Dex to AC for a while yet. Especially if you get darkleaf cloth leather armor when you get a belt of dexterity.

Making good arguments for Crossblooding with the kyton bloodline.


Secret Wizard wrote:
Crossblooded is fine, you guys are massive wimps. Will saves are easy to shore up.

You say that, but ...

At level 12 we've got: +4 (class) +4 (cloak) +1 (racial - halfling) +2 (Iron Will) -2 (Crossblooded) = +9

That's a 45% chance to pass a save vs the average CR appropriate monster.

Obviously you can add in a little WIS, but you're already pumping 3 stats and have no racial bonus to WIS.

I'm sure you can pump that up to 70% (which is a good point to be), but then you're spending a lot of resources on one weakness (I've already included a feat and an extra +1 on the cloak to what I'd normally do).

Without crossblooded it would have +5 when raging compared to what we have (70% success-rate with 10 WIS). You can then spend those resources on whatever you'd be getting out of Crossblooded.


Failing will saves is just embarrassing when it makes you frightened, charmed, asleep etc. Having a killing machine who is prone to running away isn't in most people's vision of how their character operates. There are exceptions, sure. You can make up for what at the level presented by the OP is a -1 Will save total, but it's a bad starting point.


The point of the aberrant bloodline is to get the reach, so when i am tiny i wont have to move into their square to attack. Are you thus suggesting, that its best to just go aberrant bloodline and lose out on the arcane one?

I understand will save is awful, but i have successfully ran quite a few character from 1-10 + in society with minimal issues, my level 10 cavalier has somewhere around a +8 will save... so that's not really a deal breaker for me. I'd also snag a wisdom increasing item at some point, just for kicks, rather than buying a super crazy high cost weapon.

As for armor, i meant padded leather, not sure why the leather part didn't take.

Also pirahna strike won't work with a scimitar, but risky striker would

Jumped to ten with this build, adding risky striker, the arcane strike, blooded arcane strike a +6 dex belt, i'm at +21/+16 for d4+18 changing to +23/+18 for d3+19 when tiny.

As I'm not planning on attacking with most of my spells, I'm not worried about my Dc's, so i havent picked which stat bonus item for my head just yet, but with a +3 CoR, +6 dex belt, +1 deathless slick padded leather armor, a base scimitar and i am only just over 53k gold spnt, which is about half of what i would have at that time, allowing plenty for other items or extra shennanigans


avr wrote:
Failing will saves is just embarrassing when it makes you frightened, charmed, asleep etc.

Fear, delusion, exhaustion, those are normal human experiences and nothing to be ashamed of.


if i grabbed a +6 wisdom headband my will save would be a ten with my current concept, otherwise its a 7 currently. so yea, will saves would be an issue, but barring that, any other suggestions? Are there easier ways to reduce myself other than sending my first turn to do so?


Evilserran wrote:
The point of the aberrant bloodline is to get the reach, so when i am tiny i wont have to move into their square to attack. Are you thus suggesting, that its best to just go aberrant bloodline and lose out on the arcane one?

Yes.

I understand the 8th level Arcane bloodline power is great (free haste/displacement), but you know what's better? +4 to your worst save.

And while the Aberrant power isn't nearly as likely to come up, when it does you'll be so happy (immune to Nauseated is amazeballs).

If this is for PFS you likely won't get to the next power, so rhe rest don't really matter.

If it's not for PFS Primalist is great and doesn't come with a -4 to will saves

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