Spells per day errata


Oracle Playtest


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In the Divine Spellcasting section, we have the following:

"Each day, you can cast up to three 1st-level spells."

However, Table 2-2 Oracle Spells per Day grants only 2 1st-level spells at 1st level, with the 3rd spell available at all levels thereafter.


Oracle shows the standard spellcasting table, just like all classes from the CRB.
Main spellcasters (such as wizards and sorcerers, and therefore oracles and witches) normally get an extra spell per level, not included in the table. I suspect that would be the case with Oracle, but clarification would be good.

As an additional note, Witch uses a different table, exclusive to her, with 3/4 spells rather than 2/3 and a bonus. Me no like.


Except nowhere does it say that the Oracle gets an additional spell to use for a third spell slot like the bard or wizard. They get 2 focus spells instead. One from their mystery, and one from their domain. They do gain an extra cantrip, however.

Plus, under Spell Repertoire, they correctly state it's 2 spell slots to cast per day. It seems clear to me it's a typo or an oversight from copy-pasting the spell description from another class.

Grand Lodge Designer

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Hello! Typo in the class feature - the table is correct!


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Ediwir wrote:

Oracle shows the standard spellcasting table, just like all classes from the CRB.

Main spellcasters (such as wizards and sorcerers, and therefore oracles and witches) normally get an extra spell per level, not included in the table. I suspect that would be the case with Oracle, but clarification would be good.

As an additional note, Witch uses a different table, exclusive to her, with 3/4 spells rather than 2/3 and a bonus. Me no like.

Uh...Sorcerers have the same 3/4 table as the Witch.

But yeah, it just kind of doubles down on Oracles looking a little light on spells.

They don't have the skills/compositions/proficiencies of a Bard, the extra heals/harms of a Cleric, or the extra options (wild shape/animal companion/etc.) of a Druid, so it's hard to tell why they have the same number of spells.

It almost seems like they're weighing the Mystery benefits as equal to that missing spell, but I'm not sure that's the right balance.

Silver Crusade

To me atm it seems Revelation cast to your limit, then Refocus afterwards to reset the limit.


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Lyz Liddell wrote:
Hello! Typo in the class feature - the table is correct!

Can you add that to the locked thread please?


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Rysky wrote:
To me atm it seems Revelation cast to your limit, then Refocus afterwards to reset the limit.

Yeah, but other spellcasting classes get focus spells on top of their other additional spells/abilities (e.g., composition cantrips, harm/heal, additional weapon/armor selections, familiar/companion) . The Oracle's curse-based flavoring/mechanical changes of focus spells as Revelations doesn't offset that difference. Being down a spell slot per spell level adds up to a big deficit pretty fast.


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I think the curse would work better if you could go down to uncursed instead of minor curse being the minimum. Would make going to extreme and drained a choice and not an inevitability.


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rayous brightblade wrote:
I think the curse would work better if you could go down to uncursed instead of minor curse being the minimum. Would make going to extreme and drained a choice and not an inevitability.

I actually like it from a thematic perspective. Curses were super fundamental to the PF1 Oracle. I really like the idea of cycling the curse up and down, especially with the interesting effects up the chain. It's just not a replacement in spell count compared to Wizard/Sorcerer. Doubly so since choosing to spend focus or refocus to get it back is a much more complex consideration for the Oracle.

Grand Lodge Designer

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CrystalSeas wrote:
Lyz Liddell wrote:
Hello! Typo in the class feature - the table is correct!
Can you add that to the locked thread please?

Done, thanks!

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