Mortal Usher Prestige Class


Rules Questions

Sovereign Court

Reaping Strike, can it multiply on a crit?

Reaping Strike (Su): At 1st level, whenever a mortal usher deals hit point damage by using the attack action, casting a spell that targets only a single creature, or throwing an alchemical item as a standard action (including an alchemist’s bombs), he deals an additional 1d6 points of damage to the target, plus an additional 1d6 points of damage for every 2 additional class levels he has beyond 1st. This damage is positive energy damage if the target is undead, or negative energy damage if the target is living; creatures that are neither living nor dead, such as constructs, are unaffected by this ability.


Reaping Strike deals energy damage, which is never multiplied on a crit.

Scarab Sages Organized Play Developer

It is not multiplied on a crit. The general rule in Pathfinder is that unless specifically stated otherwise, extra damage dice over and above a weapon's normal damage are never multiplied.


It adds extra dice, so it is not multiplied on a critical hit.

Sovereign Court

thank you very much


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Dasrak wrote:
Reaping Strike deals energy damage, which is never multiplied on a crit.

Scorching ray is confused now.


"Unlike other modifiers to damage, additional dice of damage are not multiplied when the attacker scores a critical hit." CRB pg. 468


Is this Reaping Strike damage added to all attacks of a full-attack action or only to a standard attack action?

The Exchange

vojciechowski wrote:
Is this Reaping Strike damage added to all attacks of a full-attack action or only to a standard attack action?
Quote:
Reaping Strike (Su): At 1st level, whenever a mortal usher deals hit point damage by using the attack action, casting a spell that targets only a single creature, or throwing an alchemical item as a standard action (including an alchemist’s bombs), he deals an additional 1d6 points of damage to the target, plus an additional 1d6 points of damage for every 2 additional class levels he has beyond 1st. This damage is positive energy damage if the target is undead, or negative energy damage if the target is living; creatures that are neither living nor dead, such as constructs, are unaffected by this ability.

The “attack action” is a standard action. It would not apply on a full attack.


The one way to make it multiply on a crit is mythic vital strike, which thankfully gets banned because it makes mythic even more "who rolls init wins".


Mythic Vital Strike does not multiply bonus damage dice, as those do not get multiplied on a critical hit.

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