Anti-Mage Gunman (My counter spell is a bullet to the face)


Advice


Ok This time I have a character Idea and need help getting the build fleshed out

I Was thinking of building a Gunslinger who has a strong Hate for Arcane spell casters

I figured Reading a shot from a pistol is a good counter spell >.>

How ever I am unsure of race

I know Dwarfs Get a Bonus to Wis , how ever i am unsure if my build will be wisdom Base as I know a few archetypes switch your Grit Stat

Humans could be good (+2 Wis) and a Bonus Feat

Feats I know there Caster-bane shot (is it worth it though?)

I want him to fairly good at messing caster up with in his level ranger (5 to 7)

The Exchange

wow... I have an Anti-Gunman Mage...

"Hi! I'm First! Initiative of +19 at 1st level (goes up more after that), always goes in the surprise round, favorite spell is coin shot...

At third level will often throw gold coins for 1d8+2, +2d6 sneak attack dice, one in the first (surprise round), then two more coins in the actual first round of combat. Getting 3 shots off before the target actually get's to go...

other players often mistake me for a gunslinger.


^What's the Sneak Attack from -- Arcane Trickster?


@UAE: FPS is using a rogue with a one level wizard dip.

@Nosta: Pistols have a pretty short range increment. 20' for most. You're sure you don't want to use a musket? Or even a bow or crossbow, there's a crossbow ace gunslinger archetype and firearm misfires are also misses, which can matter when you're trying to stop spells.

Also, using weapons to interrupt a spell means using readied actions usually. This means you're doing just that; even with overwatch style you're looking at just one shot per round often enough. It's a very specialised role. If your party is 4 people or less then you might want to do something else.


^I just reread the post and realized that FPS way saying 3rd level character level (I misread it first as Wizard 3). At 3rd level, a 1 level dip in Wizard means only Rogue 2, which means Sneak Attack only +1d6 unless you blow a feat on Accomplished Sneak Attacker, which will then be dormant at every even-numbered level unless you dip 1 more level in a non-Sneak-Attack (or Slow-Sneak-Attack) class. (Alternatively, I guess you could use Snakebite Striker Brawler 1/Rogue 1/Wizard 1, since Snakebite Striker Brawler has a weird Sneak Attack progression, but I didn't see Snakebite Striker Brawler on the table.)

The Exchange

UnArcaneElection wrote:

^I just reread the post and realized that FPS way saying 3rd level character level (I misread it first as Wizard 3). At 3rd level, a 1 level dip in Wizard means only Rogue 2, which means Sneak Attack only +1d6 unless you blow a feat on Accomplished Sneak Attacker, which will then be dormant at every even-numbered level unless you dip 1 more level in a non-Sneak-Attack (or Slow-Sneak-Attack) class. (Alternatively, I guess you could use Snakebite Striker Brawler 1/Rogue 1/Wizard 1, since Snakebite Striker Brawler has a weird Sneak Attack progression, but I didn't see Snakebite Striker Brawler on the table.)

Yeah, you got it, though it’s two levels of wizard (prescience wizard) in order to get the bonus to Init. (Along with being an Ifrit, and having a Rabbit Familiar ... indeed most of the gimmicks to boost Init. That lets me introduce myself at the table with “Hi! I’m First!”).


@ First person Shooter.

your build dose sound fun

could it be done with A eldrtich scoundrel Rogue?

The Exchange

Nosta1300 wrote:

@ First person Shooter.

your build dose sound fun

could it be done with A eldrtich scoundrel Rogue?

I actually don't know. perhaps I'll look into it.

It actually grew out of the thought experiment "how much can I get my INIT bonus to - and how fast?".

So once I had a first level Ifrit Wizard with a +19 INIT, I started looking at what in the world I could do with him. By now I'm 2/2 Wizard/Rogue and wondering if perhaps I should have made him 3/1 so that his 5th level could be Arcane Trickster.

It wasn't until his second game that I even discovered the spell coin shot, and at third that I got him the feat Rapid Shot to give him the 2 shots in the regular round.

More than likely I'll keep going up as a Rogue...

at 4th level the INIT bonus is +21, or +25 with Heightened Awairness... Dex+5, Wildfire Heart+4, Improved Init+4, Rabbit+4, Reactionary+2, 2nd level wiz+1, Ioun Stone +1... Soon he'll be using Blood Boiling pills to boost it another +2. OH! and his SLA is Reduce Person (Ifrit) to boost his Dex and add another +1.

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