
Mr.Dragon |

So I'm running a 2e version of a campaign I'd been planning for a while.
However one of the main core mechanics is going to be involving constructing buildings, settlements and eventually growing into a minor political power.
PF2e has a much nicer more sensible economy, but at glance it looks like using UC rules, I should reduce almost all the costs to 10% of the original to come out similar.
Anybody got thoughts/warnings to share. I'd love some second opinions on this.

Fumarole |
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

The upcoming Gamemastery Guide should have more details on this.
Gamemastery Guide product page wrote:
Rules, advice, and guidelines to build adventures, campaigns, and the denizens and treasures that lurk within, from settlements to nations to infinite planes!