Pathfinder 2e and ultimate campaign's settlement and kingdom mechanics.


Advice


So I'm running a 2e version of a campaign I'd been planning for a while.

However one of the main core mechanics is going to be involving constructing buildings, settlements and eventually growing into a minor political power.

PF2e has a much nicer more sensible economy, but at glance it looks like using UC rules, I should reduce almost all the costs to 10% of the original to come out similar.

Anybody got thoughts/warnings to share. I'd love some second opinions on this.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

The upcoming Gamemastery Guide should have more details on this.

Gamemastery Guide product page wrote:
Rules, advice, and guidelines to build adventures, campaigns, and the denizens and treasures that lurk within, from settlements to nations to infinite planes!


January is still a bit away though. While they're only level 1.7 right now (thank you PF2 for a very nice and streamlined exp system, my players are enjoying it greatly over our previous mile-stone system) I'd like to prepare a little before we get to another third of a year later.

Grand Lodge

Any word if the 2e Kingmaker will use these GMG rules, of if it will have custom rules?


DougSeay wrote:
Any word if the 2e Kingmaker will use these GMG rules, of if it will have custom rules?

There's rules for 2e kingmaker coming?


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

https://www.gameontabletop.com/cf194/kingmaker-10th-anniversary.html

Yes, it is a special project that Paizo is working on with Legendary Games.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Linkified.

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