P2 to P1


Conversions


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Need to make this thread since many of us want to still play P1 but also want the new material from P2 for our P1 games.

For starters, can we get conversions of the new monsters in P2's Hellknight Hill Adventure Path?

Door Warden
Emperor Bird
Grauladon
Graveshell
Hellcrown
Tixitog

Thanks, much appreciated!


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any news on that front?


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I have converted monsters, relics, feats, subsystems, modules, and an entire AP from PF1 to PF2.

When I tell you what you're asking is way too much work, it should make an impact.

It'll take a long time to get anything decently usable, and I can't guarantee on functionality even then. I could do some items, maybe the subsystems if you're interested in them, but monsters and player options are going to be a massive pain.


The Doorwarden appears to me like a simple shield construct with a special ability to look like a door along with a special grapple attack.

Similarly the Emperor Bird seems to translate easily by making the Tail Lash into an extra tail attack, vs an adjacent enemy or just giving the bird cleave.

In both cases the bighest problem is the stats. Which need to be corrected for PF1 math, the attributes seem fine, but the rest are obviously higher mostly due to +level.


I started converting Age of Ashes back in the summer, but between work and prepping for my own table I haven't had time to do much more than just volume 1.


Just a question are the prices one of the things missing or are you keeping the PF2 economy?

Some of the things listed seem way to cheap. Like the talisman that gives Keen being just 50 gp, the Onyx Dog being 500 gp (regular price of Onyx Dog is 15,500 gp), the Jade Cat being a 20 gp immediate action at will item that does more than a pair of Feather Step Slippers (2,000 gp for 10 minutes per day of ignoring difficult terrain), etc.


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The Talisman is a single-use item that can only be activated when you roll very specific numbers and is completely wasted if you do not confirm your critical threat. This makes it very janky and unreliable. It's significantly weaker than a strong 1st level buff potion, such as a potion of Enlarge Person. Frankly I think it might overpriced even at 50 gp.

Jade Cat is a single-use item that lasts one minute; Feather Step Slippers are 10 minutes per day. Permanent items are vastly more expensive than single-use ones.

As for the Onyx dog, it's a combination of this onyx dog being significantly worse and lacking the main advantages of the more expensive one, and the more expensive one being brutally overpriced.


They kind of are, but not excessively. You could recalculate them using the formulas, or just settle on a lump price using paizo's conversion guides... Probably easier with the second approach.
The main issue in doing a reverse conversion is that PF1 does not have proper "targets" and even if it did, expectations vary way too much to have a satisfying result all the time, at least in term of monsters.


That's were tweaking comes into play, going of other creatures and then adjusting as needed. Ex Emperor Birds are stated to be similar but larger than Peacocks.

As for the items, a PF1 lesser talisman (1 use) of freedom of movement lasts for 3 seconds, triggers when you become movement impaired, and cost 900 gp. The Feather Step Stone is a swift action 1 round freedom of movement, but costs 50 gp. So the item should actually cost something like 300 gp.

I didnt notice the Jade Cat was a consumable. But still the cost ends up too cheap since the cost would be at least 100 gp due to being made from a 2nd level spell. Btw you are still having 3 effects for that price which isnt bad.

Going from 15,000 gp to 500 gp just doesnt work no matter how you put it. You are pricing a command word 1/week item as a single use item. Specially considering that cheapest Figurine, the Silver Raven, is priced at 3,800 gp CL 6; Even dividing the CL of the Silver Raven by half leaves the price at 1,900 gp not 500. Also, all Figurines use Animate Objects to craft them.


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Ediwir wrote:
The main issue in doing a reverse conversion is that PF1 does not have proper "targets" and even if it did, expectations vary way too much to have a satisfying result all the time, at least in term of monsters.

There are explicit monster creation guidelines. I statted all the monsters to be relatively close to guidelines. Where there is a great deal of subjectivity is in abilities, and I feel all these abilities are CR-appropriate. There has been power creep in terms of abilities (if you compare Bestiary 1 monsters with Bestiary 6 monsters you'll find that their raw stats are about the same at any given CR, but the quantity and potency of abilities is much higher) but the converted monsters are very much in line with expectations in the later bestiaries.

There will always be substantial table variation in PF1 due to the huge differences between optimization levels, but that's ultimately up to the GM to understand the needs of their own table. I kept to typical adventure path difficulty with generally low difficulty, allowing GM's to easily scale up by adding more enemies. You can and should tweak encounters to meet the needs of your specific table.

Temperens wrote:
As for the items, a PF1 lesser talisman (1 use) of freedom of movement lasts for 3 seconds, triggers when you become movement impaired, and cost 900 gp. The Feather Step Stone is a swift action 1 round freedom of movement, but costs 50 gp. So the item should actually cost something like 300 gp.

A potion of Feather Step costs 50 gp and provides 10 minutes of effect. The feather step stone provides 1 round for 50 gp, but can be activated as a swift. Honestly, now that I'm looking at it, I think 50 gp might be overpriced if anything.

Temperens wrote:
I didnt notice the Jade Cat was a consumable. But still the cost ends up too cheap since the cost would be at least 100 gp due to being made from a 2nd level spell. Btw you are still having 3 effects for that price which isnt bad.

How is this equivalent to a 2nd level spell? The falling effect is essentially a vastly inferior version of feather fall, and the other effects are rather specific (I'm not aware of any spell that have specifically this effect). Certainly it's not comparable to the 2nd level Air Step spell.

Temperens wrote:


Going from 15,000 gp to 500 gp just doesnt work no matter how you put it. You are pricing a command word 1/week item as a single use item. Specially considering that cheapest Figurine, the Silver Raven, is priced at 3,800 gp CL 6; Even dividing the CL of the Silver Raven by half leaves the price at 1,900 gp not 500. Also, all Figurines use Animate Objects to craft them.

Alternately, a trained guard dog costs 25 gp. The Onyx dog does have a convenience factor over a trained guard dog in that you can pocket it in figurine form and don't need to actually have a dog following you, and that's why it costs 20 times as much.

That is a fair point on the Animate Object spell component and I have changed that.

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