
masda_gib |

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Grappling is fairly easy now in 2e (unlike that flow chart of doom), so the quick and dirty of Grappling: On your turn you take a single action to use the grapple action (yes its a single action so hit them with your sword a few times before you grab them). Next you will roll your Athletics vs their Fort DC (DC are 10 + the mod). If you succeed you give the opponent the grabbed condition (you are flat-footed and have immobilized condition. If you attempt a manipulate action while grabbed, you must succeed at a DC 5 flat check or it is lost; roll the check after spending the action, but before any effects are applied). And there you go. Additionally it is untrained so you don't have to be trained in athletics but it doesn't hurt to be trained in it.

shroudb |
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Grappling is fairly easy now in 2e (unlike that flow chart of doom), so the quick and dirty of Grappling: On your turn you take a single action to use the grapple action (yes its a single action so hit them with your sword a few times before you grab them). Next you will roll your Athletics vs their Fort DC (DC are 10 + the mod). If you succeed you give the opponent the grabbed condition (you are flat-footed and have immobilized condition. If you attempt a manipulate action while grabbed, you must succeed at a DC 5 flat check or it is lost; roll the check after spending the action, but before any effects are applied). And there you go. Additionally it is untrained so you don't have to be trained in athletics but it doesn't hurt to be trained in it.
if you hit them a "few times with your sword" before grappling them, you will have a -10 on your grapple check.
grapple has the attack trait so it uses MAP

Chawmaster |
jquest716 wrote:Grappling is fairly easy now in 2e (unlike that flow chart of doom), so the quick and dirty of Grappling: On your turn you take a single action to use the grapple action (yes its a single action so hit them with your sword a few times before you grab them). Next you will roll your Athletics vs their Fort DC (DC are 10 + the mod). If you succeed you give the opponent the grabbed condition (you are flat-footed and have immobilized condition. If you attempt a manipulate action while grabbed, you must succeed at a DC 5 flat check or it is lost; roll the check after spending the action, but before any effects are applied). And there you go. Additionally it is untrained so you don't have to be trained in athletics but it doesn't hurt to be trained in it.if you hit them a "few times with your sword" before grappling them, you will have a -10 on your grapple check.
grapple has the attack trait so it uses MAP
Is there a 'next level' to a Grapple? For instance, if you grapple a grappled person again, do they become restrained?

Chawmaster |
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HammerJack wrote:Ok. Thanks.If your second grapple is a critical success, yes.
Because you used a second grapple, no.
A couple of other grapple-related questions...
The description of a grapple success is as follows:
"Success: Your opponent is grabbed until the end of your next turn unless you move or your opponent Escapes."
1. Does that mean that if the opponent doesn't escape the grapple on their next turn that I don't need to use an action the grapple him on my next turn?
2. Does that mean that the opponent automatically escapes my grapple at the end of my next turn (unless I let him go and attempt to grapple him again before the end of that next turn)?