
Enkelas |

Let me explain :)
when i read the palytest book, i see that when choosing a feat from druid feats, if you belong to a specific order, you may gain a little improvement for that feat, for example:
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Animal Companion Feat 1
You gain the service of a young animal companion. This companion travels with you on your adventures, and it obeys any simple commands you give it to the best of its abilities. See the Animal Companion section for more information about these creatures.
Special If you are a druid of the animal order, your animal companion increases its Constitution, Wisdom, and Charisma modifiers by 1.
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and so on with other feats.
but now in 2 edition book, druid feats don't have that "special if you belong to a order"
i am just curious about it. it was seen that those special things were too strong?
thanks and regards

PossibleCabbage |
1 person marked this as a favorite. |

Most likely the idea was to avoid pigeonholing druids into "you are order X, you take the Order X feats- do not take the order B feats, since they are not good for you." Getting less from a feat since you don't have the right order feels punitive.
With Order Explorer you can now freely mix and match feats from different orders, and you can take it multiple times, in case your concept involve the leaf, storm, and wild orders. It's a pretty strong feat too since it gives wild shape, a familiar, or an animal companion.

kaid |

I think the playtest made the druids just too focused. Once you picked your starting order the feats you were taking was pretty much set and it was hard to explore the other facets of druid abilities. The new way seems like it is easier to do other druid type stuff without just being punished for it.

Tholomyes |

Most likely the idea was to avoid pigeonholing druids into "you are order X, you take the Order X feats- do not take the order B feats, since they are not good for you." Getting less from a feat since you don't have the right order feels punitive.
With Order Explorer you can now freely mix and match feats from different orders, and you can take it multiple times, in case your concept involve the leaf, storm, and wild orders. It's a pretty strong feat too since it gives wild shape, a familiar, or an animal companion.
I recognize that a lot of this is based on a very specific issue of mine, and, in general, it might be less pidgeon-holey, but I feel a lot more restricted compared to the playtest, with the fact that taking other orders' feats requires Order Explorer, which mandates ties to the order's anathema. Now, avoiding cruelty to animals and plants, and not polluting the air aren't exactly difficult anathemas to adhere to, but the Wild Order pretty much forbids any sort of Urban Druid options, and given that Wild Shape requires following the Wild Order's anathema, no matter how one gets it, that puts the kibosh on my Wild Shape focused Urban Druid/MC Rogue infiltrator/spy character idea way more than not getting STR to my wild-shape pool ever did. Though admittedly this is a pretty specific concern that probably has more to do with the asymmetry between the wild order anathema and the other orders' anathema.