
Paradozen |

There are some odd interactions between this and the Disarm, Shove, and Trip actions, best shown through Shove.Telekinetic Manuever Spell 2
Attack Evocation Force
Source Core Rulebook pg. 377
Traditions arcane, occult
Cast Two Actions somatic, verbal
Range 60 feet; Targets 1 creature
With a rush of telekinetic power, you move a foe or something they carry. You can attempt to Disarm, Shove, or Trip the target using a spell attack roll instead of an Athletics check.
Shove Single Action
Attack
Source Core Rulebook pg. 243
Requirements You have at least one hand free. The target can’t be more than one size larger than you.
You push an opponent away from you. Attempt an Athletics check against your opponent’s Fortitude DC.Critical Success You push your opponent up to 10 feet away from you. You can Stride after it, but you must move the same distance and in the same direction.
Success You push your opponent back 5 feet. You can Stride after it, but you must move the same distance and in the same direction.
Critical Failure You lose your balance, fall, and land prone.
It seems you still get the free stride after you succeed/crit and still fall prone if you crit fail. Which I don't think was intended, but I can't find anything to suggest otherwise. Am I off base for thinking this is odd? Is there some obscure feature of the rules that makes this not work?

lordcirth |
Archives of Nethys wrote:There are some odd interactions between this and the Disarm, Shove, and Trip actions, best shown through Shove.Telekinetic Manuever Spell 2
Attack Evocation Force
Source Core Rulebook pg. 377
Traditions arcane, occult
Cast Two Actions somatic, verbal
Range 60 feet; Targets 1 creature
With a rush of telekinetic power, you move a foe or something they carry. You can attempt to Disarm, Shove, or Trip the target using a spell attack roll instead of an Athletics check.Archives of Nethys wrote:It seems you still get the free stride after you succeed/crit and still fall prone if you crit fail. Which I don't think was intended, but I can't find anything to suggest otherwise. Am I off base for thinking this is odd? Is there some obscure feature of the rules that makes this not work?Shove Single Action
Attack
Source Core Rulebook pg. 243
Requirements You have at least one hand free. The target can’t be more than one size larger than you.
You push an opponent away from you. Attempt an Athletics check against your opponent’s Fortitude DC.Critical Success You push your opponent up to 10 feet away from you. You can Stride after it, but you must move the same distance and in the same direction.
Success You push your opponent back 5 feet. You can Stride after it, but you must move the same distance and in the same direction.
Critical Failure You lose your balance, fall, and land prone.
RAW, afaik, yes you fall prone if you crit fail. Presumably in a backlash of telekinetic force :)

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Also, size limitations specified in Athletics:
Requirements: You have at least one hand free. The target can’t be more than one size larger than you.
Size limitations on maneuvers performed through force spells don't make any real sense (spells do not depend on the caster's size). Any news on errata/clarifications?
[sorry for necroing, but there's no point in opening a new thread]

Battledwarf |
Also, size limitations specified in Athletics:
Trip/Shove/Disarm wrote:Requirements: You have at least one hand free. The target can’t be more than one size larger than you.Size limitations on maneuvers performed through force spells don't make any real sense (spells do not depend on the caster's size). Any news on errata/clarifications?
[sorry for necroing, but there's no point in opening a new thread]
I posted the same question last weekend and never got a response. Following this one to see if you do. Also curious if size DOES matter for this spell, if Titan Wrestler would effect it.