I have several questions about cratfing woundrous items


Pathfinder First Edition General Discussion


1.- Do I need the correct tool in order to craft an item?
I mean, for example, if I want to craft a "Robe of eyes", do I need to buy the raw materials (like cloth, wool, linen, etc) and use a loom to craft the robe at the same time I'm imbuying it with the spell or I only need to buy a normal robe and use it to craft the magical item?

2.- Can I wear a magical item that its CL is above my level?
For example, the Robe of Eyes has CL 11, but my pj is lvl5. Can I craft it at my current level or if I can afford to buy it in a shop can I wear it?

3.- Can I choose the caster level that I want to apply to a magical item that I'm crafting?
For example, I want to craft a wand of heal light wounds and my caster level is 5, can I choose to create it with a lower caster level that mine? Like, wand of heal light wounds +2 instead the +5.

By other side, If I can choose the caster level, the cost when crafting the wand is calculated using my current caster level or the caster level that I want to use?

Thank you so much beforehand, and sorry for my bad english (I need to invest more points in that skill)


1.If your crafting from scrap yes you would need to make the base robe.

2. Crafting at higher levels is possible but costs more. This affects the roll of disable magic vs. item.

2a. I know they can be made lower but not sure if you can reduce your own CL.


1. To make a Robe of Eyes you buy totally unspecified raw materials worth half its price and get to work. You do not need to use a loom or whatever, and if you did its price would be included in those 'raw materials'. More importantly, if you are using Spellcraft to make the robe (which you almost certainly are), you do not need to use Craft(weaving) or whatever.

The only times the pre-magic'd item is interesting is if it's a weapon, armor, or shield, in which case you have to obtain a masterwork one of those before you enchant it. "Obtain" can be by Crafting it yourself if you have the necessary skill and time, but doesn't need to be.

2. The base DC for crafting a wondrous item is 5 + its CL. As long as you can hit that, it doesn't matter what your own CL is. If you buy the robe in a shop and just want to wear it, you don't need a CL at all, it'll work fine.

3. When you make something like a wand where your own CL does matter, you can use any CL less than that as long as it's enough to cast the spell in the wand. You calculate the cost of the wand using the lowered CL in that case, but you also get all the spell's effects lowered to that CL when you use the wand.


1: In most cases where Mastercrafted versions of items exist, you are required to start with a Mastercrafted item to enchant. Clothing doesn't really have mastercrated versions. But you should pay for a robe, or craft it yourself. A robe of eyes has a certain look to it, the GM might require you buy an expensive patterened robe that looks right. That shouldn't cost more than 500gp.

2: Yes, when you obtain a magic item you can use it unless the item or another rule conflicts. In the case of your robe of eyes, you can use it immediately. Look at Using Magic Items for some common rules of when you can't use a magic item.

2a: You can create magic items above your caster level, except for spell completion and spell trigger type items. Since a Robe of Eyes has continuous effects, as long as your CL 5 caster can make the crafting DC needed (including any penalties from missing prerequisites) and pay the creation cost you can attempt to make the robe.

3: Depends on the item being made. For spell completion/spell trigger items like wands, scrolls and potions you can make them anywhere from your current CL down to the minimum level to cast the spell. You can't go below that, and for those items you must be able to cast the spell to make the item. Also for spell completion/trigger items you can't make items with a CL higher than your own.

For other items the CL is set. You can't lower the CL of a Robe of Eyes. Well, there is a very clumsy FAQ answer where it babels on about lowering the CL of a Pearl of Power to the minimum needed to cast the spell. Now how that applies to other items would be a headache to mess around with.

If the GM allows the CL of an item to be lowered, I wouldn't lower the DC needed to create it. Also the cost shouldn't be adjusted because the item still functions the same as it would otherwise. Lowering the CL just makes the item more vulnerable to dispel magic which is at best a minor inconvenience.


1. This is a DM call. Outside of magic weapons, armor and constructs there is no breakdown in terms of what the money is being spent on exactly. So long as you have paid for the materials and you have an appropriate place to craft you should be good to go. Unlike for example magic weapons which require that you start with a masterwork weapon.

2. For the most part Caster level is only used to determine the DC of the craft check to create the item. It has no bearing on who can wear it or even who can make it. A 3rd level wizard with craft wondrous item can create and use a 1st level pearl of power even though it is a Caster Level 17 item. When it comes to crafting they just have to be able to make the spellcraft check, which in this case is a DC 22 (CL+5).

3. Yes, you can set the caster level of wands and scrolls and other consumables. The caster level you set it at changes the price to reflect the caster level it has been created at. This means that the cost of a wand of cure light wounds-caster level 3, is the same regardless if it was made by a 3rd level cleric or a 20th level cleric.


1.- Do I need the correct tool in order to craft an item?
If you use Craft(X) to make the item, then you need the correct crafting tools. This is because not using them imposes a -2 penalty to the check for using improvised tools. You can make or buy the base item, but once you have it, enchanting requires additional work by Craft(X) or Spellcraft. Armor and weapons require masterwork base items. Other magic items rarely require masterwork base items, but a number do require costly base items.

2.- Can I wear a magical item that its CL is above my level?
What magic item you can wear has no relation to CL.

3.- Can I choose the caster level that I want to apply to a magical item that I'm crafting?
Most magic items have a specific CL for how it interacts with dispel magic. This CL also affects spell like effects it produces. Items that actually cast spells, however, are allowed to be at any level from the minimum needed to cast on up. Of course, the higher the CL, the higher the price/cost. Changing the CL needs GM approval.

I am not aware of any rule prohibiting making an item at a higher CL than you, but getting a GM to approve it might proove difficult.

The Pearl of Power FAQ allows a GM to allow a lower CL if desired, within limits,

/cevah

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