| Adjoint |
I would use the base mechanics of Summon Stampede spell.
However, compared to aurochs, humans are smaller, slower and have no special abilities to trample their enemies. Because of that the damage should be lower, and Reflex save check easier.
| Ryze Kuja |
There really ought to be rules for this. I couldn't find any rules at all, but this spell comes kinda-sorta close.
Summon Stampede
School conjuration (summoning); Level cleric/oracle 6, druid 6, summoner 4
CASTING
Casting Time 1 round
Components V, S, M (piece of fur from a herd animal)EFFECT
Range medium (100 ft. + 10 ft./level)
Effect 20-ft.-radius herd of animals
Duration 1 round/level
Saving Throw Reflex halves (see text); Spell Resistance noDESCRIPTION
You conjure a herd of aurochs or similar herd animal that immediately stampedes in the direction you indicate. The herd takes up a 20-foot-radius space and moves at a rate of 120 feet per round in a straight line. Any creatures caught in the herd’s path take 4d6+9 points of damage that round as they are trampled beneath dozens of animals’ hooves. A successful Reflex save halves this damage.
If the stampede’s path would put it in an obviously dangerous area (such as over a cliff or through a fire) or force it to move through a solid barrier, the herd stops at the obstacle and moves in a new randomly determined direction until it reaches another obstacle or the spell’s duration ends.
I imagine that some sort of ad hoc rule could be created for a crowd of medium/large sized creatures based on this spell. /shrug
If it is just a bunch of medium-sized creatures, I'd probably say make 1 Overrun check against the PC with a +2 or +4 circumstance bonus or have the PC make a Reflex save with a -2 or -4 Circumstance disadvantage, if you fail, take 1d6 non-lethal damage. Or something like that.