Dwarf Spell-Breaker Inquisitor really could use some advice level 20


Advice


I Want to make a level 20 Dwarf who out rights hate Arcane casters

going Spell killer Inquisition

I need advice on my Racial Traits. I know there's a way to get spell resistance is it worth it?

Second I want wield Pole weapon But I want it to be like a large maul of some sort (is there such a weapon)

finally I need advice on my feats

I want to be a real pain in caster rears


Lucerne hammer for the weapon probably no idea on the rest haven't touched the inquisitor cassis yet.


Disruptive is given by your Inquisition, but sadly doesn't allow you to qualify for Spellbreaker or Teleport Tactician. However you do get Foil Casting Su., which should provide the necessary pain in the ass to spellcasters for you.

Dwarven Longhammer or Lucrene Hammer may fit the flavor of your reach mallet. Both are excellent weapons when done proper.

If you want to outlast spellcasters, you probably will need the Spell Resistance from the racial features.

Be smart with your feats, don't invest in anything that takes everything you get to complete, save feats for the necessary Iron Will and survivability stuffs...


You could always ask if VMC fighter would let you qualify for fighter feats if you can spare the feats.


Inquisitor doesn't have a lot of feats to spare, especially when Spellbreaker gives up Solo Tactics and the Bonus Teamwork Feats that go along with it.

VMC could be powerful with a minimal feat investment build, but you may be asking a lot... depending on what you give up for Spell Resistance as a Dwarf, you might have to burn a feat for your reach mallet. Giving up Hardy for Spell Resistance is nothing, but I know Dwarves have a million options.

Power Attack/ reach mallet/ Bane... probably pretty doable if you have any support from your party.


doomman47 wrote:
You could always ask if VMC fighter would let you qualify for fighter feats if you can spare the feats.

that's a good idea

I plan to take Racial Feat Steel Soul at first level

but what do you think my feats should look like if I did VMC fighter?


1. Steel Soul
1. Disruptive
3. VMC Bravery
5. Combat Reflexes
7. VMC Armor Training 1
9. Teleport Tactician
11. VMC Weapon Training 1
13. Power Attack or Spellbreaker
15. VMC Armor Training 2
17. Furious Focus or Power Attack
19. VMC Weapon Training 2

Have you looked at or considered the Arcane Duelist Bard for this role?


But that's only if the gm gives the go ahead on vmc counting you as fighter for feats.


VoodistMonk wrote:

1. Steel Soul

1. Disruptive
3. VMC Bravery
5. Combat Reflexes
7. VMC Armor Training 1
9. Teleport Tactician
11. VMC Weapon Training 1
13. Power Attack
15. VMC Armor Training 2
17. Furious Focus
19. VMC Weapon Training 2

Have you looked at or considered the Arcane Duelist Bard for this role?

Nope DO tell me of this bard


@ VoodistMonk

Looks cool.
Could I get some build advice on that.
never played a bard


Arcane Duelist Bard
Gets Arcane Strike at level one as a bonus feat. So Rivivng Strike is a natural choice to supplement.

You get Disruptive/Spellbreaker at 6&10, Penetrating Strike and the Greater thereof at 14&16, you can cast in medium armor at 10, heavy armor at 16...

Natural mage-hunter out the gate...


The Spellbreaker/ Spellkiller Inquisitor gets Judgements and Bane and Foil Casting Su and some serious defensive capabilities against incoming magics.

The Bard gets Arcane Strike/ Riving Strike on a swift action, no penalties to attack like Power Attack brings with it. The bonus feats that you are looking for. And Inspire Courage for the party to love you.

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