Hardy + Fast Recovery


Skills, Feats, Equipment & Spells


Do the secondary effects of the Hardy and Fast Recovery feats stack, i.e, is the total poison / toxin condition reduction 3 or 2 vs a virulent condition on a successful save and 4 or 3 on a critical success?


I'd have to look at the exact wording again, but I'm pretty sure both say the same thing, so probably not. Also, check the errata (Update 1.6), if you haven't already.


There's no "type" bonus, it just says "When you beat the DC, knock it down by one more" so I'm not sure. They each have a bonus the other does not (Hardy gives poison resist, Fast Recovery gives more HP on a rest), so Paizo is kinda saying "hey, get both to be the unkillable super tank dwarf", so I don't see why they would NOT stack with each other.

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