| Edge93 |
And on top of that it's been said in various places that you are never intended to be able to apply more than 2 hands' worth of attacks in a turn, so stuff like dual-wielding a 2H weapon and armor spikes or dwarven boulder helm, etc.
That is save for exceptions that SPECIFICALLY note they break this mold, such as the Barbary Beard weapon which specifies it can be used to two-weapon-fight alongside a 2 handed weapon but also that weapon provokes attacks of opportunity every time you attack with it so...
I think there's also a racial archetype for some class for some four armed race about dual wielding bows but with huge penalties or something.
| Lucy_Valentine |
so as a witch/elven archer I'm wondering if i could use my prehensile hair hex to allow me to dual wield the elven curved blade
No.
I'm not sure what your objective is. If it's just doing more attacks then other answers have you covered, but I read it as being weapon-switching, on which topic I have advice:
Depending on how your GM interprets it, you might be able to transfer the bow to the witch's hair (which would stop you using the hair for anything else and also you wouldn't be able to use the bow). But, that would arguably be a move action (arguably: you aren't free-action shifting your grip because you didn't grip it in your hair to start with). Still, it would mean you didn't have to drop your bow, if that's something you want to avoid.
You could also just drop the bow and have your familiar pick it up. That's what I do on my wannabe eldritch knight when it's weapon switch time. A darkwood longbow is 1.5lbs, which most familiars can manage (though, not a thrush or scorpion).
Also, if you full attack, you can get a natural attack from your hair (albeit it's a secondary attack so it's feeble and hard to hit with). So that's... kind of dual wielding? A bit?