Horas Ebonfeather
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i have never played a synthesist summoner before and have no idea how the eidolon works. I like the idea behind the synthesist because it gives good back story to the character with a little bit of mystery of the character and his relation to the eidolon. Yes it is kind of like venom, however, i don't have access to: N.Jolly's Symbiotic Slayer in Legendary Games' Villains: Vigilantes book, like The Black Bard suggested so i cannot compare to it.
These three different class dips would be either synthesist plus one other class.
I am trying to build a character around natural attacks and grappling, maybe with choke-holds involved. I know that the barbarian archetype that go well with grappling, feral gnasher. But i thought urban barbarian would be better because then i can still cast spells.
I also thought that a couple lvl dip in brawler strangler would be good to get the bonus to grappling and adding some sneak attack.
Or should i dip into monk and get the bonus to AC through my high wisdom and being unarmored.
I noticed that the eidolon lvls up like the class does, so the more lvls the stronger, but would those stack better with other classes. Also when the eidolon gets new evolution points, do those add to the current amount of evolutions or do you have to select new evolutions.
The eidolon cannot wear armor correct, if that is the case, then a dip into monk would help out the AC of the character greatly. That and the magic item monks belt to make him a little stronger as well.
| Melkiador |
Personally, I’m not a fan of multiclassing, except for in extreme cases. But if you want a dip for AC, then there are archetypes that do that with your charisma modifier.
A grapple build is pretty easy to pull off. You take dirty fighting to qualify for the improved grapple feats, and you take the grab evolution to get +4 to your grapple checks. Note that you don’t have to be using grab to get that bonus either. It applies to all your grapple checks