
Big Lemon |

I'm in the "infinite worlds is good as is" camp, but I would like the opportunity to invest in it more, specifically gaining the ability to alter it's shape, making it more useful.
Should this be added, and how "expensive" should it be? Should it be automatic, or require investing a talent in? If so, at what level?

Pseudodult |

Yes, I seriously don't understand why this class cannot shape it's infinite worlds ability on top of that even nullify difficult terrain and nullify energy damage in a field outright.
This class presents itself that you are a mere sculptor and battlefield is your medium, but the fact you have limits on the area of effect, can summon difficult terrain but can't suppress it, and not be able to turn lava into water is upsetting.

QuidEst |

Yes, I seriously don't understand why this class cannot shape it's infinite worlds ability on top of that even nullify difficult terrain and nullify energy damage in a field outright.
This class presents itself that you are a mere sculptor and battlefield is your medium, but the fact you have limits on the area of effect, can summon difficult terrain but can't suppress it, and not be able to turn lava into water is upsetting.
I mean, you're creating a bubble of another reality- that seems pretty normal and thematic? And simpler for bookkeeping in combat.
Turning off difficult terrain does sound nice. But, turning off hazards entirely seems really strong.

Pseudodult |

Pseudodult wrote:Turning off difficult terrain does sound nice. But, turning off hazards entirely seems really strong.Yes, I seriously don't understand why this class cannot shape it's infinite worlds ability on top of that even nullify difficult terrain and nullify energy damage in a field outright.
I realize that but as a twice a day ability why not? Yes, that utility is strong but by level 4 most adventurers have jump jets or jetpacks. I would have it cost an extra resolve point to nullify energy field damage and have it last rounds equal to half your witchwarper level.