| CaniestDog |
I couldn’t see a thread that this would fit in..
I was thinking that there seems to be a lot of characters that once they go down, get up and down repeatedly in the same fight. Not sure if that’s a universal experience?
Anyway I was wondering if it would be better for a character that recovers to go to 50% of max hp rather than to 1 (maybe with a Heropoint spend). Sort of an adrenaline boost effect.