Character dying recovery


Playing the Game


I couldn’t see a thread that this would fit in..
I was thinking that there seems to be a lot of characters that once they go down, get up and down repeatedly in the same fight. Not sure if that’s a universal experience?

Anyway I was wondering if it would be better for a character that recovers to go to 50% of max hp rather than to 1 (maybe with a Heropoint spend). Sort of an adrenaline boost effect.


Are you using the "Wounded" condition?


Yeah, which version of the dying rules are you talking about?

There's like, four now.

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