| Long John |
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So I was playtesting a Fighter alongside my buddy's barbarian... and it was my observation that it felt kind of weak. I was a fighter in fullplate and was more accurate than the barb and dealing extremely similar damage (I was a dwarf, barb was human). That... kind of bothered me and then I came to the forums where I discover that, allegedly, every class was intended to have more or less similar numbers.
Was anyone in PF1 upset that the barbarian outdamaged fighters? I always figured that came with the territory - a fighter has more AC, and the barb deals more raw damage and hopes the other thing stops moving first. So I look around and I do some thinking (as well as finding out that my playtest data was wrong - I thought a large weapon increased the damage die, which it apparently does not). Would it break anything too badly if rage gave another weapon die? It would be strong at level 1 - but so is everything else. Honestly my bard should die if I fail to notice a orc barbarian hiding in a tree with a greataxe above me.
Barbarian as of right now seems to not hit enough and when it does the damage dealt... is just unremarkable. Thoughts?