| nick1wasd |
So, I was looking through the rules while I was making a character (a Celestial sorcerer) and was looking at the Staff of Necromancy (he's a creepy emo goth who happens to have angel powers, but he wants that damn staff), but it has spells in it not on the Divine list. I thought I read in the skills section about UMD being eaten by the Tradition skills, but I don't see the math for it anywhere. So I was wondering, is it no longer possible to use a spell completion item unless you can ACTUALLY cast the spell that's in the item, as if you didn't have the item in the first place?