
ErichAD |
2 people marked this as a favorite. |

Once again we're starting with wood and a few metals and holding off on non-rigid materials for some later date. It's important to have at least one non-rigid special material in the core book to ensure material options for all classes. While there are a few specific leather and hide armors that use an unusual material, the material itself doesn't seem to provide a material benefit on its own.
Maybe this can be neglected somewhat due to the inability to target items, but I'd hope some guidelines would be provided. Dragon leather and spider silk would be a good start.