| rayous brightblade |
So, a thing we noticed in the playtest round three aka the healing stress test, is that since it is set at level 7 the alchemist off healer is weak due to elixer of life leveling up at level 8. This got me thinking and I think that elixer of life should be set up to be just one version at 1d6 hp that levels up every odd level by +2d6. This saves valuable book space and makes it easier to balance. You can keep the additional effects and list it like the healing potion entry and in this case you now have a choice of healing + additional effect or greater healing. Currently you would rarely choose an elixer of life over a healing potion.
Also this playtest should have been at level 8 as monk's increase wholeness of body at that level by 2d8 and barbarians get renewed vigor which would have been nice to test out.