| MUKid |
Page 323 lists the rule for Persistent Damage, and states you take it at the end of your turn. So do you also take it when you are first hit by something? So if I crit with a flaming sword, does the bad guy take 1d8 slashing plus 1d10 fire right then, or only when their turn comes around?
Someone else asked the same question but used an acid flask as an example. It does ONLY persistent damage - so does it do nothing until the end of its target's turn? Seems a little odd.
| Manykittens |
Page 323 lists the rule for Persistent Damage, and states you take it at the end of your turn. So do you also take it when you are first hit by something? So if I crit with a flaming sword, does the bad guy take 1d8 slashing plus 1d10 fire right then, or only when their turn comes around?
Someone else asked the same question but used an acid flask as an example. It does ONLY persistent damage - so does it do nothing until the end of its target's turn? Seems a little odd.
It does seem odd, especially with the flask example. Persistent damage only hitting at the end of the target's turn is in the RAW and this does seem to be the intent.
Maybe the thinking with the flask is that it might take a few seconds before the acid really starts to damage you.| Zwordsman |
Chances are good the other thread was mine~
I ended up assuming the splash damage is meant to "simulate " the immediate acid effect.. or something
I do think there should be a rule about persistence first instance occuring on the first application and then after every turn
Isn't that what poison does?