trip


General Discussion


Pathfinder Lost Omens, Rulebook Subscriber

Looks like Athletics(Trip) is the hidden superpower for Fighters. In Pathfinder you need a whole string of feats to be a trip master, in Playtest any first level character can jump right in.

High strength and trained/expert in Athletics versus targets with weak reflex saves. High chance of success. Second action an attack against the prone foe at full attack bonus (-5 second attack, +4 prone, +1 agile). Third action another attack against the prone foe at full attack minus five. THEN all your friends get to beat on the prone foe. FINALLY all the fighters get a free swing at +2 when the foe stands up.


Pathfinder Lost Omens, Rulebook Subscriber

Also surprisingly easy to Acrobatics(Tumble Through) to get flanking, relieve congestion or just prevent foes from running off.

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