| RangerWickett |
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I had a weird situation where a PC was fleeing a shark from around a corner.
She moved 3 (at slower speed) times to hide behind the rest of the party. The fighter stowed a weapon, draw a hand ax, and then couldn't ready to throw (because ready take 2 actions). The wizard and bard each couldn't ready spells (because you can only ready 1-action things). So they all just delayed.
The shark moved once (speed 50) and bit the PC twice, knocking her out.
Even though the party all *wanted* to react to the monster coming into view, none of them could. It was frustrating.
| RangerWickett |
| 2 people marked this as a favorite. |
It's frustrating that actions once viable in PF1 are now physically impossible, such as moving and drawing a weapon at the same time, or readying your average spell.
I am saying I do not like this change. Readying should be a 1-for-1, unless someone can explain to me why not from a narrative or balance perspective.
And certain actions should be able to be combined with movement. There's no reason you can't Recall Knowledge while walking.
Mergy
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| 1 person marked this as a favorite. |
I think I understand the paradigm shift, but we have to keep in mind that this is a new game and that not everything that was possible will remain possible. There will also be some things that players can do now that they couldn't in P1.
Although in the fighter's case, he wouldn't have been able to ready in P1 either, if he was stowing one weapon and drawing another. In both editions he should drop and draw.
| Alyran |
Fighter could have dropped the weapon and had two actions left, right? And there are some one action spells, like magic missile. It sounds like even though the PCs knew it was coming, it was simply moving too quickly to properly react to.
Given that they're fleeing a shark, dropping a sword to the bottom of whatever body of water they're in may not be ideal.