| OddLore |
I really like the new proficiency system but I think it could be even better.
How about adding a group/category proficiency?
You use the same concept with U/T/E/M/L for both the category and the skill.
For example one category would be Acrobatics. In that category you have the skills: Balance, escape, etc.
If you train in the category you get bonus to all the skills in that category. If you train the skill you get bonus to that skill.
The bonuses from the category and skill are added and used as the proficiency modifier.
A character with legendary acrobatics (+3) and master balance (+2) would get +5 + your level as the modifier for a balance check and a +3 + your level for a general acrobatics check.
This will generate skills where the training spans from -4 to +6.