
Pramxnim |
2 people marked this as a favorite. |
Wizards have traditionally enjoyed the top dog position in D20 games. Spellcasters are normally the most powerful classes, but the mighty Wizard stands above the rest of his pleb siblings.
In Pathfinder 2e, the Wizard gets an Arcane Focus which he can use to duplicate a spell already cast 1/day. An innocuous feature? Perhaps.
The Sorcerer gets the same feature, times 9, since they get bonus spell slots thanks to their bloodline, and they don't even have to recast the same spell twice. Yay Sorcerers!
The story does not end there, however. At level 20, every spellcaster can gain access to a hallowed 10th-level spell slot, used to cast the most powerful spells known to creation. Everyone is equal and only gets the 1 chance per day to feel as powerful as a god.
Every, that is, except for our friend the Wizard. Arcane Focus lets him cast TWO 10th-level spells per day. For them, the fun has been doubled! Or to put it more pessimistically, the other spellcasters' fun has been halved.
"It's ok" the Sorcerer says, "I can still cast more low level spells than Wizard. I wield a machine gun of magical might!"
"Nah, dude" the Wizard responds, "By not specializing in a school of magic, I too can do what you do, but better!"
The Universalist Wizard laughs at his colleague, the beleaguered Sorcerer, and proceeds to spend 10 minutes to swap his prepared heightened Fireball into his 10th level slot while the Sorcerer laments having spent his Spontaneous Heightenings on something else already and looks on in envy.
TL;DR: Paizo pls make Arcane Focus exclude 10th level spells from being cast again. I think it's too powerful an ability for Wizards to double up on 10th-level spells. Also, the wording of Universalist Wizard has been misinterpreted such that some people are arguing it lets you re-cast your 10th-level spell 10 times a day.

AndIMustMask |
5 people marked this as a favorite. |

what? no! bring sorcerer UP! like removing the need to keep spending spells know to learn the same spell over and over (and then being forced to wait for downtime to retrain their now obsolete lower level version).
people should feel good for playing their class, not feel worse to be in line with less fortunate classes--and certainly not seek to tear more fortunate classes down! the wizard's flexibility, power, and narrative impact should be the yardstick for everyone else to be brought up to around the same ballpark.

Pramxnim |
Under Reading a Bloodline Entry, it says you gain a spell slot whenever you gain a spell from your bloodline. However, the bloodlines only grant spells up to 9th level. When you select the 10th-level granting feat, it gives you only 1 spell slot of 10th level.
Sorcerers are part of the union against Wizards along with the other spellcasters.

John Teixeira |
Under Reading a Bloodline Entry, it says you gain a spell slot whenever you gain a spell from your bloodline. However, the bloodlines only grant spells up to 9th level. When you select the 10th-level granting feat, it gives you only 1 spell slot of 10th level.
Sorcerers are part of the union against Wizards along with the other spellcasters.
And, as he said, under "Table 3-20: Sorcerer Spells Per Day*" the asterisk denotes that "In addition to the spell slots shown in this table, your bloodline gives you a bonus spell slot of each level you can cast." If you select the class feat that gives you the ability to cast 10th level spells, then you gain another 10th level spell slot from your bloodline. I get that the book isn't laid out very well but at least look at what he was talking about instead of ignoring him.
Anyone else notice the deep irony that the caster meant to have access to all its spells at all times, the Sorcerer...
Now has a class feature that they need to swap per day, which changes what spells they can cast?
Or the sweet irony that the wizard, the class that is supposed to prepare everything ahead of time in a batman-esque sort of situation, has access to a class feat that allows them to spend 10 minutes to swap out any spell they prepared with any other of the same level an unlimited number of times per day.

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And, as he said, under "Table 3-20: Sorcerer Spells Per Day*" the asterisk denotes that "In addition to the spell slots shown in this table, your bloodline gives you a bonus spell slot of each level you can cast." If you select the class feat that gives you the ability to cast 10th level spells, then you gain another 10th level spell slot from your bloodline. I get that the book isn't laid out very well but at least look at what he was talking about instead of ignoring him.
Except that the asterisk is an overly simplified reminder of the true rule which is the bloodline entry.
p129: "Whenever you gain a spell from your bloodline, you also gain a spell slot of that level, which you can use to cast any sorcerer spell, not just the spell granted by your bloodline."
This means that the sorcerer does not gain a second 10th level spell slot since his bloodline does not grant him any 20th level spell.