Testing +1 / +1 magic items and linear scaling of damage on level


Skills, Feats, Equipment & Spells


With my group we will test linear scaling of damage (5/+1w, 9/+2w, 13/+3w, 17+4w or something like that) and bring back +1/+1 magic items.
There will be 1 less +w damage die but the +5 weapon should compensate it.

Bestial mutagen will add +1w and the normal bonus from +2/+2 etc

Magic weapon will be +1/+1

Magic fang +1/+1 on a player, +1/+1w on npc or fixed statistics.

What do you think?

Scarab Sages

Why do that? Players usually love rolling more dice?
Anyways, you are nerfing +1/+1, why?


Crafting is a part of p2 but we hate that if you don't have the right weapon you are almost useless (Fighter/paladin/ranger).
Binding weapon damage augment to level instead of items gives martial classes a more satisfying type of play imho.

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